![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
CTD - it's not just a job
|
![]()
skwasjer! The legend! Good to "see" you. Thank you for Silent 3Ditor young man!
![]()
__________________
"...and bollocks to the naysayers" - Jimbuna |
![]() |
![]() |
![]() |
#2 |
GLOBAL MODDING TERRORIST
|
![]()
skwasjer,
I've got the files you released but it's WAY above my simple skill level! ![]() Along with a friend from another forum (That forum is no longer around), We wrote a python script for Noesis that allows one to rip SH5 Models and animations. Those get exported in FBX format to import to Blender. Then the obj files can be exported in mass to import to meshanimations with S3D. I have a modified version of that script that spits out the information I need to build SH4 animations. That I have not released as I use a Hex Editor to build the SH4 animation dats. I can feel people shuddering at the mere mention of a Hex Editor! ![]() |
![]() |
![]() |
![]() |
|
|