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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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![]() Quote:
Every time you use Sh3Gen it must read the whole campaign files before it can prepare your patrol report, meaning that if there is a single problem in one of the files there will be an error. I am not handling this kind of error because that would mean wiping problems under the carpet, and prevent me from seeing what went wrong on the users end side. People would tell me that it works fine while in fact the parser is throwing up 90% of the campaign data. One thing I can guarantee you is that if you get it to run once, you will be able to generate 100s of patrol reports in succession, and without problem. This is because the first time it runs, it has parsed the whole data, and has found no problem with it. The kind of problem you are having is not a bug per se, rather Sh3Gen not being able to handle some new form of data. OK after the confusing introduction we can try to work out a solution to your problems. First the usual questions: - Do you use DotNET 1.1 or 2.0? - can you send me the exact error message? (it can be copied from the debugger window, look at page 1 of this thread how people did it since day 1) -which campaign mod are you using? - have you tried with different savegames, different Sh III installations, different campaign layers? - when does the error occur - when you start Sh3Gen or when you run "Generate"? This problem is almost certainly caused by a new modification to one of the campaign files. I don't need to know any other mods you are using besides ones that change one of the following three files: Campaign.LND Campaign.RND Campaign.SCR Installing a mod package without any smaller, or self made modifications should do the trick. Always keep a backup copy of stock ShIII+Grey Wolves before you start experimenting with SHIII. Don't hesitate to ask me questions. I will try to help. GE
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Last edited by GlobalExplorer; 08-13-06 at 11:40 AM. |
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