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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1801 |
Swabbie
![]() Join Date: Aug 2024
Posts: 10
Downloads: 0
Uploads: 0
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I have a couple small bugs very low priority bugs...
In the Museum (I know, not that important): Germany has two IXBs listed. Once when scrolling from the bottom up, the first one in order on the list crashed the game, though I cannot reproduce. The models for these two IXBs look different but the description looks the same. Is there a reason for two being listed? Germany also has a VIIF listed. The characters (English text) are gibberish. |
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#1802 | |
Swabbie
![]() Join Date: Aug 2024
Posts: 10
Downloads: 0
Uploads: 0
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Thank you so much! And hello, Aktungbby! :-) |
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#1803 |
Nub
![]() Join Date: Apr 2020
Posts: 3
Downloads: 336
Uploads: 0
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Hello! I feel almost silly for posting this because it's such a non-issue, but the texture for the g7e TII torpedo is not loading properly. The G7a (1st picture) works just fine, however when I fire the G7e (2nd picture) it doesn't work right at all. The confounding thing about it is that when I load up the model in Silent 3ditor it works just fine (3rd picture). Is there a way to fix this?
Silent Hunter III Screenshot 2024.09.24 - 18.33.03.55.jpg Silent Hunter III Screenshot 2024.09.24 - 18.31.52.85.jpg Torpedo.jpg |
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#1804 |
Swabbie
![]() Join Date: Dec 2013
Location: Spain
Posts: 11
Downloads: 82
Uploads: 0
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Hello everyone,
A quick message of pure recognition and appreciation for the community: I just want to say, after playing SHIII for nearly ten years, that this mod has consistedly gifted me an ambience of immersion, tension, and that general sense of "fun" that a subsim entails.... which is not quite comparable to anything that I had experienced before. Huge congrats, and a million (truly heartfelt) thanks from my part to Onealex and his collaborators, as well as all those who worked on the foundations of the mod that lied elsewhere originally. Onealex, may the Good Lord bless you and your country with peace, prosperity and tranquility soon! |
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#1805 |
Gefallen Engel U-666
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Ignatz Woll!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#1806 |
Seaman
![]() Join Date: Jul 2015
Posts: 41
Downloads: 26
Uploads: 0
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Hey all, I have downloaded and installed this amazing mod (it really is the simplest method I have tried so far to get up and running with a good sim experience), however I am experiencing some texture glitches. Some textures appear as completely black, as if they are missing.
These are the BdU orders screen, the radio messages screen, the captains log screen, and the charts in the attack periscope. sh3_black_bdu_orders.jpg sh3_black_charts.jpg sh3_black_log.jpg sh3_black_radio.jpg Also (no screenshot available), the passenger/cargo entry in the ship rec manual is black. Note, I am on linux running the game through steam proton. Otherwise it runs very well. Does anyone have any idea what could be the cause of this bug, and how I can fix it? Edit (solution): I switched to proton version 6.3-8f and all the textures seem to be working correctly now.
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Recognition manual pdf (v0.1 - kinda proof of concept for the generator): https://drive.google.com/file/d/1Wxz...ew?usp=sharing Recognition manual generator code: https://github.com/promitheas17j/Sil...nual-Generator --- Last edited by promitheas; 10-04-24 at 01:39 PM. |
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#1807 |
Watch
![]() Join Date: Aug 2003
Location: Germany
Posts: 26
Downloads: 88
Uploads: 0
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Hi there,
I like to have a fixed ship view "." button. When the weather is bad with 15 meters wave, to my liking, it doesn´t look good. Too shaky. Is there setting to change that? |
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#1808 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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I second that, Avenger. When viewing my boat in stormy weather, I feel like I'm in a boat next to my sub, riding the waves too. I feel the need for a Dramamine. It's really no big deal, it's not a game kill, but it would be nice.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#1809 |
Seaman
![]() Join Date: Nov 2015
Location: Maryland
Posts: 36
Downloads: 157
Uploads: 0
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Just a short note to say how wonderful the Onealex mod is. I've been at this now for over one year and enjoyed game play and Emerson . Also a much improved set up, and install. Thanks to everyone fo such a great Mod.
Much better than GTX which I have played for eight years. |
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#1810 | |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
Uploads: 0
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#1811 |
Ensign
![]() Join Date: May 2005
Location: San Francisco home of the U.S.S. Pampanito
Posts: 222
Downloads: 294
Uploads: 0
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just started playing again after buying this game nearly 20yrs ago now...and installed this mod...I'm having a problem getting all of the slide-out tool-tips on the left side of the screen to work...for example I cant' click on the observation scope or raise that round weather thing on the conning tower...or lower or raise both scopes in the little box within the tool-tip itself....any help would be appreciated.
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#1812 |
Gefallen Engel U-666
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mainexpress!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#1813 |
Join Date: Jan 2021
Posts: 1
Downloads: 20
Uploads: 0
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Ahoy to all. A rather silly question / help : i cannot find the UZO - before that mode, which is astonish - I use to press ''U'', now which is the apropriate button ? Thank you in advance.
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#1814 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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shift - U (I think) or ctrl-U
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#1815 |
Swabbie
![]() Join Date: Oct 2012
Posts: 5
Downloads: 44
Uploads: 0
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What I find works for using the UZO in the Onealex mod is: I click F4 to stand in the open bridge, and Shift-U to mount the UZO binoculars on the bearing transmitter. Then I left-click on the UZO with my mouse cursor.
I don't find that the U keystroke takes me to the UZO view any more. Ctrl-U detaches the UZO binoculars, and stows them below. I believe this is historically what U-boats would have done to prepare to dive, as the UZO optics could not tolerate pressure from deep submergence. If I order a dive with UZO attached, the crew seems to know to stow the UZO without an explicit order. |
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