![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watch
![]() Join Date: Jul 2024
Posts: 17
Downloads: 1
Uploads: 0
|
![]()
I guess you have to start a new game to test? So it now doesn't do any sort of magic? So if I'm not stopped I'll get an inaccurate reading?
|
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
![]()
The New Stabilization Settings:
Enabled - How it was before Enabled (Partial) - Stabilized Scopes but chrono doesnt defy physics Disabled - No Stabilization You dont necessarily need to stop. If they are passing in front of you near bearing zero just go slow so you dont get a big increase in size while timing. If you are parallel course and timing when they are directly left or right of you, just set a constant speed. If you are slower and timing from nose to rear add your speed to the result. If you are faster and timing from rear to nose, subtract the result from your speed. If you are parallel going in opposite directions, subtract your speed from the result. |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
|
![]()
It's very difficult to use now at hardest setting. The mid-tier setting may be OK and still gives you 100% cred. And yes, unless target is passing the wire at your 0° bearing and you are looking at their 90° AoB, then your speed now correctly skews the reading. It's no longer on rails, unless you select the stabilized setting. ...but if you select stabilized it knocks your hardmode setting down to 98%.
|
![]() |
![]() |
![]() |
#4 | |
Watch
![]() Join Date: Jul 2024
Posts: 17
Downloads: 1
Uploads: 0
|
![]() Quote:
Well that's good. For now I'll just use the other chronometer anyway, as I really don't want to start the game again. |
|
![]() |
![]() |
![]() |
|
|