![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#121 |
Swabbie
![]() Join Date: Mar 2016
Posts: 6
Downloads: 9
Uploads: 0
|
![]()
Hi Tonci87,
Watching the first of your great videos of this SH3 campaign, I understand you use a mod JFO (Just Follow Orders) that you've adapted to GWX Onealex, but I am unable to find a valid link to download it. Do you have such link please ? Thank you |
![]() |
![]() |
![]() |
#122 |
Gefallen Engel U-666
|
![]()
Oizo!
![]() ![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
#123 |
Swabbie
![]() Join Date: Mar 2016
Posts: 6
Downloads: 9
Uploads: 0
|
![]()
Yes
![]() ![]() Last edited by Oizo; 08-05-24 at 04:15 PM. |
![]() |
![]() |
![]() |
#124 |
Samurai Navy
![]() |
![]()
Episode 76
We go on our first patrol with our new boat, as the war takes a surprising turn |
![]() |
![]() |
![]() |
#125 |
Watch
![]() Join Date: Oct 2011
Posts: 17
Downloads: 43
Uploads: 0
|
![]()
Took a break from this, but now I'm back at it and catching up on the episodes. It's all really good.
As far as I can tell, Tonci is using three extra mods: 1. Just Follow Orders, to make it work with the mod pack 2. A mod adding more ships to the game 3. A mod that dims the rest of the screen when using the periscope, to make it easier to see at night. Does anyone have any info on the other two mods? |
![]() |
![]() |
![]() |
#126 | |
Argentinian Skipper
|
![]() Quote:
The Just Follow Orders mod and the more merchant ships mod are in the Discord for OneAlex mod. In the Discord there are another addon mods, compatible with GWX OneAlex. Regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
|
![]() |
![]() |
![]() |
#127 |
Samurai Navy
![]() |
![]()
Episode 77
U 80 is facing it´s first engagement |
![]() |
![]() |
![]() |
#128 |
Samurai Navy
![]() |
![]()
Episode 78
Despite the horrible weather conditions, we attempt to reengage the convoy Episode 79 We encounter and engage a small convoy, however the torpedo crew makes too much noise while we approach |
![]() |
![]() |
![]() |
#129 |
Samurai Navy
![]() |
![]()
Episode 80
We conduct a little Experiment |
![]() |
![]() |
![]() |
#130 |
Samurai Navy
![]() |
![]()
Episode 81
The game of cat and mouse with the destroyer continues...... until the mouse has had enough of it. |
![]() |
![]() |
![]() |
#131 |
Samurai Navy
![]() |
![]()
Episode 82
We finish taking apart the small convoy |
![]() |
![]() |
![]() |
#132 |
Samurai Navy
![]() |
![]()
Episode 83
We encounter an enemy convoy, but only have one torpedo left. Will it strike a target, or are we braving the escorts only to miss? |
![]() |
![]() |
![]() |
#133 |
中国水兵
![]() ![]() Join Date: Jun 2020
Posts: 282
Downloads: 16
Uploads: 0
|
![]()
The logic to this is a bit confusing. There seems to be a "lock on" function for the hydrophone, which is also used when pinging for range late war. It starts off tracking the nearest target but this can get overridden by selecting a target on the hydrophone screen. As you can lose this lock through angle, range and depth changes it can get a bit confused. The "report on nearest target" seems to be more reliable.
Congratulations on the latest attack. "Captain Cool" is back. Maybe playing the game at a reasonable hour is an important factor. |
![]() |
![]() |
![]() |
#134 |
Samurai Navy
![]() |
![]()
It certainly is!
It´s not that easy to find time though. But here is a new Episode, in which I look forward to seeing Brest Episode 84 |
![]() |
![]() |
![]() |
#135 |
Samurai Navy
![]() |
![]()
Episode 85
Just a few days after leaving Brest we encounter a ship that proves to be very resilient |
![]() |
![]() |
![]() |
|
|