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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#35 |
Ace of the Deep
![]() Join Date: Feb 2006
Posts: 1,163
Downloads: 38
Uploads: 0
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I've printed one out. I like using nomographs to determine target speed. I hope one is added as a tool in the game, but having it on a sheet of paper is the next best thing.
As to cluttering the map, it could be a toggle, and you turn it on and off, unlike Silent Hunter where the nomograph is a persistent overlay.
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What? Behind the rabbit? |
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