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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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I did notice the switch on the Torpedo Fire Control boxes to select the Attack Scope for bearing input, so I have that set right. |
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#2 | |
Grey Wolf
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__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#3 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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I'm just gonna leave this here as a public service. ![]() |
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#4 |
Grey Wolf
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Agreed, this stuff needs to be labeled, at one point I had suggested to them just making all the labels that are on the historical computer, so it is clear, along with the tool tips. Hopefully they end up doing that. At any rate, glad that helped.
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#5 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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#6 |
Grey Wolf
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You’re welcome! And as I mentioned on that Steam thread, watching my video that was linked, regardless of whether it was in Wolfpack or not, would be beneficial for the time being, because I explain the historical functionality that the developers here have more or less followed. I have been hesitant to make a tutorial because the nature of the beta being in flux, but maybe doing one sooner than later isn’t a bad idea given all of the confusion I am seeing on Steam.
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#7 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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![]() Quote:
I can pull-up technical details for any instrument in the world, but I don't go into any game assuming that what the dev modeled reflects anything based in reality. The dev took a pretty strange approach on pre-supposing how we should collect observation data and E-lock a target in our scope. In my mind they don't have a great track record for freedom and options in our firing solution methodology. |
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