![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
Soundman
![]() |
![]()
I think you applied the patch as you should but Arb Gui does not have the code to make it work by default. Someone posted a patch in Arb Gui thread.
Regards, |
![]() |
![]() |
![]() |
#32 |
Nub
![]() Join Date: Mar 2017
Posts: 2
Downloads: 16
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#33 |
Swabbie
![]() Join Date: Jun 2020
Posts: 7
Downloads: 66
Uploads: 0
|
![]()
can you install this mid campaign? or should it be on a fresh start?
|
![]() |
![]() |
![]() |
#34 | |
Navy Seal
![]() |
![]() Quote:
![]()
__________________
|
|
![]() |
![]() |
![]() |
#35 |
Nub
![]() Join Date: Sep 2022
Posts: 3
Downloads: 47
Uploads: 0
|
![]()
I don't exactly understand; you need to install a chronometer in your game(for me steam version with h.sie patch), but i didn't find them on download pages. I'm pretty sure you didn't have to install a supermod or some big graphical changes as many like me have anothers littles graphical mods.
the author assumes that we already have the required entry in the menu.ini file, but I can't find a chronometer or the corresponding value by search fonction. do you know a way to add these entries to the file in question? I think I can manage for the rest of the process but the beginning gives me trouble. ![]() |
![]() |
![]() |
![]() |
#36 |
Bilge Rat
![]() Join Date: Feb 2023
Posts: 1
Downloads: 1
Uploads: 0
|
![]()
I have created menu_1024_768.ini entry for Widescreen MaGui v3.4-SA
Maybe would be handy for someone. Before use please check if entry number "[G3F I417]" not collide with other entries in group "G3F". Code:
[G3F I417] Name=Activation Type=1031;Stat bmp array ItemID=0x3F310005 ParentID=0x3FF00000 ;Pos=66,-83,41,41;Start by clicking on minute dial Pos=71,-9,29,29;Start by clicking on knob Materials=1 Display=2;Linear MatFlags=0x21 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=true SelOne=false IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF ![]() |
![]() |
![]() |
![]() |
#37 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,452
Downloads: 493
Uploads: 0
|
![]() Quote:
![]() WOW ... New guy and doing mods out of the gate. ![]()
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
|
![]() |
![]() |
![]() |
#38 |
Bilge Rat
![]() Join Date: May 2023
Posts: 1
Downloads: 4
Uploads: 0
|
![]()
Hi, I have found all of this stuff very confusing...
Is there a way someone could write me a "step by step" guided tutorial of how to get my Chronometer working, so it will start/stop or reset. By the way I am running "ARB WideGui 1920x1080". Any help would be appreciated, thank you. |
![]() |
![]() |
![]() |
#39 |
Gefallen Engel U-666
|
![]()
Dashiva!
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
#40 |
US Navy LT
![]() Join Date: Apr 2004
Location: Bay Area, California
Posts: 120
Downloads: 582
Uploads: 0
|
![]()
Ole, thank you for the G3F I417 Activation detail. I'm also on a GWX related 1360x768 widescreen, but despite several attempts, I've been unable to make the draggable Chronometer work. No matter where I click on the clock, it does not start. This could be related to ParentID issues on my end.
Thus could you please provide the details for your related G3F I415, I416 and I418 through I424 menu items? Perhaps others could gain some insight from this. It would be much appreciated. EmeAzul |
![]() |
![]() |
![]() |
#41 | |
Seaman
![]() Join Date: Jul 2015
Posts: 34
Downloads: 22
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#42 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,452
Downloads: 493
Uploads: 0
|
![]() You can down load from here : https://maikhaas.synology.me:64180/f...GnhRIH8D/TYCHO This has his latest version. It does have a feature to enable expanded nav and attack maps. ![]() Good hunting, FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
![]() |
![]() |
![]() |
#43 | |
Seaman
![]() Join Date: Jul 2015
Posts: 34
Downloads: 22
Uploads: 0
|
![]() Quote:
EDIT: Ok so v3 can work, it's just that by default it's commented out in the "TychoSh3Patch.map" ![]() Last edited by buksik; 05-05-24 at 08:22 PM. |
|
![]() |
![]() |
![]() |
#44 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,452
Downloads: 493
Uploads: 0
|
![]()
Glad you got it sorted out!
![]()
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
![]() |
![]() |
![]() |
|
|