![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Helmsman
![]() Join Date: Feb 2006
Posts: 102
Downloads: 13
Uploads: 0
|
![]()
Hi there everyone,
Since I installed a fresh SH3 and GW mod ive had a strange issue but decided to leave it be for a while and just play the sim, well ill ask about it now as ive let it sit long enough lol K do this in your head, sit on the bridge looking to the bow, draw an imaginery line through the centre of the U-Boat, now then when i pan my mouse to starboard within the right hands side 180 degrees of that imaginery line, with rough weather storms etc its all smooth as silk. BUT, if i am to pan my mouse to port within the opposite sides 180 degree view within that imaginery line i get extreme slowdown on the viewing pleasure... I find this extremely strange.. dont matter which direction im heading btw its always 180 degrees view to port while on the bridge... Any ideas? It seems exactly as i start to cross that imaginery line to port and stops as i get to the rear of the boat and cross into the starboards 180 degree view... it all goes smooth and fast then... So im miffed, I even put the old seabed back over the GW one incase it was that,, but no its still the same ![]() Any help appreciated... James...(moose) |
![]() |
![]() |
#2 |
Watch
![]() Join Date: Aug 2006
Posts: 28
Downloads: 12
Uploads: 0
|
![]()
So I, like a few others here, have found the black contacts to be quite annoying when trying to plot out attacks. I have read the instructions for reverting them, however I dont have a back up to retrieve the data files needed.
More problems arise as I try to reinstall the game to a new place, (Thus having two installations of the game.) but I find I am unable to do this. Any help would be greatly appreciated. |
![]() |
![]() |
#3 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
Uploads: 0
|
![]()
To be honest, I haven't seen any black contacts whatsoever
![]() |
![]() |
![]() |
#4 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
I used to have that same problem. If I turned the camera to the right, the game lagged nearly to the point of freezing. The same happened whenever I was within sight of shore. Edit: And when the camera was underwater.
I reinstalled the game and Grey Wolves and it works fine now.
__________________
|
![]() |
![]() |
#5 | |
Watch
![]() Join Date: Aug 2006
Posts: 28
Downloads: 12
Uploads: 0
|
![]() Quote:
Anyone? |
|
![]() |
![]() |
#6 | ||
Chief
![]() Join Date: Feb 2001
Posts: 319
Downloads: 0
Uploads: 0
|
![]() Quote:
zz |
||
![]() |
![]() |
#7 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
Just chiming in with a request for the next release:
Could you make the Kiel canal a bit deeper, please? As it is, it takes an eternity to get through it on 4x time compression, and I don't really want to change the max compression for shallow waters ![]()
__________________
|
![]() |
![]() |
#8 | |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
#9 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
|
![]() Quote:
Ref |
|
![]() |
![]() |
#10 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
|
![]()
I hope this has not been asked many times before, but are there plans to include the new British submarines?
I imagine just a couple of them sitting in Valetta in front of the Lazaretto .. so I can sneak in to torpedoe them ..
__________________
|
![]() |
![]() |
|
|