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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2016
Posts: 18
Downloads: 174
Uploads: 0
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Is there a way to stop Radio messages resetting TC to 1?, Putting RadioMessages in the main.cfg to a higher number didnt solve it
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#2 |
CTD - it's not just a job
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Look in Data \Campaigns \Campaign \messages.txt file, and the "key" is the first line of the file: "#Date (Begin Transmision) Time (Begin Transmision) Date (End Transmision) Time (End Transmision) Message Type ( 0 = transmit once , 1 = transmit until received ) Probability (%) Retransmision Interval (minutes) Priority (0=High 1=Low) @FROM@ ^TO^ &TITLE& [INVOLVED SHIPS,INVOLVED SHIPS] Message content" The file is full of "Tabs" for the columns, and you do not want to "trash" that layout with bad editing, so be careful with the file. But the Priority is the main part that determines how "important" a message is, with High dropping TC. Several approaches:
1 - delete them all, and go with a zero-byte file. No messages, no TC drop. 2 - delete all of the Priority zeroes and make them "1", but there are other zeroes in the file. 3 - find a mod for "less messages" or similar...
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"...and bollocks to the naysayers" - Jimbuna |
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#3 |
Watch
![]() Join Date: Apr 2016
Posts: 18
Downloads: 174
Uploads: 0
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Thanks For The Advice PB, But while im at it, Is there a way so you earn Renown For sinking "Neutrals"? Afaik the Basic.cfg isnt actually used being just a leftover from sh3 so changing it there wouldnt do anything. I've ran into the problem of repeated Convoy encounters in 1939/1940 where 80% Of the Ships are "Neutral" Making any attack on the few "legitimate" targets basically impossible and unfun
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#4 |
CTD - it's not just a job
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It does use part of the Basic, where there is the -1 for sinking neutrals, which if the ship is worth 400 renown, would then earn you negative 400 renown... that section is indeed still used. But you do have to start a new career, if I remember correctly.
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"...and bollocks to the naysayers" - Jimbuna |
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#5 | |
Silent Hunter
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my version of DW has those messages fixed and will not affect the TC. would you like to try it?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#6 | ||
Watch
![]() Join Date: Apr 2016
Posts: 18
Downloads: 174
Uploads: 0
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![]() Edit:after starting a new Career and going out of my way to sink some neutrals i've come to the conclusion that the filechange didnt work :/ Last edited by KSCyrus; 04-03-24 at 11:44 AM. |
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#7 | |
Silent Hunter
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apply it with JSGME after the DW mods. it should not conflict with any other DW mod. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#8 |
Watch
![]() Join Date: Sep 2012
Posts: 16
Downloads: 39
Uploads: 0
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Hello
Im new here and looking for anwsers.I just instaled mod.Everything is looking ok.got the new intro,new mission options etc making me belive mod works.However every time I try quick mission,war patrol or career game crashes after...please wait.Only thing it will run is tutorials. I have tried reinstaling 2 times now try running is at administrator but nothing.Game is set to 1080p.Nothing works it just crashes after black screen where the cursor freezes. Anything Im missing Thank you |
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#9 | |
Silent Hunter
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when you post a crash or any other problem, you will get a answer faster if you post your JSGME config. launch JSGME, Tasks, Export To, Clipboard. then open a post here and paste it (ctrl+v). Have you enabled Large Address Aware (LAA)? it is table-stakes to play DW and most mega-mods (TMO, RSRD, FOTRSU, et.al.). into which folder have you installed SH4? ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#10 |
Watch
![]() Join Date: Sep 2012
Posts: 16
Downloads: 39
Uploads: 0
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Heja
I just did LAA thingy before work just now and it didnt crash.It missed that step So i guess thats solved it. Thank you very much for fast replay |
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#11 | |
Watch
![]() Join Date: Apr 2016
Posts: 18
Downloads: 174
Uploads: 0
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![]() even though i've changed the Basic.cfg to "Neutrals=1" And started a new Career for it, Any thoughts? |
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#12 | |
Silent Hunter
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and don't let the Brit and American Destroyers ruin your play. ![]() ![]() ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#13 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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When I radio in a position/status report the report acknowledgement comes back with COMSUBPAC. Where can I change that or is there a mod that already does that.
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#14 |
Nub
![]() Join Date: Jun 2021
Posts: 3
Downloads: 25
Uploads: 0
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Hey, long time lurker and LOVE this mod! I stream it pretty often and it's like the best parts of SH3 with the stability of SH4! Runs fantastic!
I have 3 annoying problems in my Type II B-D career that come up frequently: 1. Orders and replies from HQ in French. I play in English and have never adjusted my language settings so this is a weird one. Some orders are correct, some come in French for no discernable reason. 2. Orders don't match patrol grid positions. Orders will tell you to patrol AM55 (for example) but on the plot map your designated position is about an entire grid section away. So the orders don't match what the game UI is telling you. I've learned to do whatever the UI tells me; the orders are just off and wrong. 3. Occasional spy missions to Perth/Freemantle (?) Australia. I'm playing the stock Atlantic game (no other campaigns loaded in JGSME) and it's kind of hilarious that HQ wants me to sail to Australia in my tiny Type II. I obviously can't complete these missions. Any ideas of a fix? 4. (Bonus) I can't add any additional petty officers to my boat, saying I've hit my limit, even if I dismiss a current petty officer on the boat. Anyone know how to get around this bug? I'm running just the default mod and no other mods. Pretty much a vanilla install. Any tips to fix would be great! |
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