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03-29-24, 01:19 PM | #2161 |
Ocean Warrior
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Yes they do and have since NYGM was started. However, stock NYGM has them all the time vs their historical entry of 6/42.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
03-29-24, 01:41 PM | #2162 |
Navy Seal
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SCR campaign file half done
Had some bad surprises, like double ships at same exact place (British harbors mainly) Only way to see this is to move each ship slightly, and we see they are double! Also many ships had wrong place & orientation Re-organized harbors ships placement & ships class according to all the new ships available actually (around 300 models) Very long work for all those thousands units… Also added the harbor name to all units (when in harbor) so we can easily find them back, in case…
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03-29-24, 01:49 PM | #2163 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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Thank you for the update!
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
03-29-24, 02:20 PM | #2164 | |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 752
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Quote:
https://www.subsim.com/radioroom/dow...o=file&id=5929 I looked into the equipment files and understands the trick |
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03-29-24, 04:57 PM | #2165 | |
Ocean Warrior
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Quote:
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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03-30-24, 12:16 AM | #2166 | |
Mate
Join Date: Aug 2021
Location: Shadowing convoys
Posts: 60
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Thanks
Quote:
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Well,men...all set? - All set, Sir! |
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03-30-24, 02:09 AM | #2167 | |
Navy Seal
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Quote:
Otherwise planes could not drop anything … Anyway with next update this will be outdated.
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03-30-24, 02:49 AM | #2168 | |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 752
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Quote:
I really appreciate the effort you put into it and your drive for quality! |
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03-30-24, 05:55 AM | #2169 |
Ocean Warrior
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Fwiw regarding a/c not dropping bombs, this has long been known to be a problem with scripted a/c placed in the .rnd file and to a lesser extent even in the .scr file. They also tend to be blind as a bat even if placed in the .scr file, another known problem. The a/c in SH3 have a number of very bad hardcoded problems that still exist that make them no where near as dangerous (and somewhat silly to boot) as they were irl and therefore much to weak in the game. Stiebler explained the whys behind all this long ago and if one plays the game a bit they will be obvious.
I can't remember the details but it was also discovered long ago that the crew rating of veteran or elite affected their attacks with veteran being the better compromise iirc; whether bombs released, etc. In terms of my old mod above, as Fifi says, don't use it as is in his mod. It was made for stock NYGM campaign files. It's .eqp files can be used as a reference/how to though for anyone wishing to know about placing leigh lights in a campaign. Just don't use them actually in an install of anything but stock NYGM campaign files.
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"Realistic" is not always GAME-GOOD." - Wave Skipper Last edited by John Pancoast; 03-30-24 at 06:05 AM. |
03-30-24, 06:54 AM | #2170 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 752
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Hi John, thank you very much for your additional info
I will use it in the naval academy in a seperate install so no worries... |
03-30-24, 10:07 AM | #2171 |
Ocean Warrior
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My pleasure rik007. Now that you've solved the moonlight problems in the game (mod of the year, it's that important) how about fixing the next biggest problem with the game; the silly and poorly done sub damage model in relation to depth charge attacks?
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
03-30-24, 01:08 PM | #2172 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 752
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Well John, my and I think also your hope is that we will soon have an AI Decompiler-Text-To-Sh3 bot like OpenAi Sora to fullfill any of your requests ...
Though it will make Fifi unemployed |
03-30-24, 04:28 PM | #2173 |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
03-31-24, 03:10 AM | #2174 |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
Posts: 924
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Hi Fifi, is it possible to play with 1360 x 768 screen resolution with your mod?
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
03-31-24, 11:19 AM | #2175 | |
Navy Seal
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Quote:
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