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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Jan 2020
Location: Oregon, USA
Posts: 131
Downloads: 180
Uploads: 0
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great work on the mod! The moonlight is as realistic as it is beautiful. Unfortunately the instantly-changing weather thing does still happen for me, but less often and it's not as noticeable. Could the issue be with my installation, or is this normal? Thanks in any case, this mod is a must-have.
- Tabris |
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#2 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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Hi Tabris, if you use the environment mod you should not have the instant wheather changes anymore. Or better formulated: you should have the same experience as with the original environment of sh3. So there can still be bugs with the transition as they were there from the beginning....
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The last two are also tiny bugs coming with the original game. So not much we can do... ![]() |
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#3 |
Electrician's Mate
![]() Join Date: Jan 2020
Location: Oregon, USA
Posts: 131
Downloads: 180
Uploads: 0
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thanks, that makes sense. I never once played without mods (started with GWX, now using NYGM) so my grasp of what's vanilla or not isn't so great.
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#4 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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had 2 questions , If I missed the answers sorry, but I did read the post first.
1. was the Merchant Ship Mod (full) issue corrected witl the new version (1.19) 2. (the dumb question) The installation instruction stated to run the patcher but it didn't state to copy the SH3.exe to that patcher folder. I would assume you do. is that correct. I would like to use this for both NYGM HC (Fifi) and OneAlex 1.53 Thank you, for this excellent masterpiece.
__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#5 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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Hi Doolar,
1. was the Merchant Ship Mod (full) issue corrected witl the new version (1.19) There was an issue with FPS performance. That one is solved as 1.19 has been optimized ![]() The memory issue (CTD) with the full Merchant Ship Mod was unrelated to the night surface attacks mod as the CTD's also occured when only the full Merchant Ship Mod was enabled. The CTD's do not happen always so that makes it confusing. 2. (the dumb question) The installation instruction stated to run the patcher but it didn't state to copy the SH3.exe to that patcher folder. I would assume you do. is that correct. Dumb questions do not exist for me and this is not even a dumb question at all ![]() ![]() Last edited by rik007; 03-15-24 at 03:40 PM. |
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#6 |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 213
Downloads: 566
Uploads: 0
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The weather changes for me have been awesome in the last 2 versions. I have only played Fifi's NYGM Enhanced recently so can not comment on other mods.
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NYGM STEEL COFFIN V7.5 / Rik007: SH-3 Night surface attack 1.20 / CCOM12 FIFI / ONEALEX 1.53 |
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#7 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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Thank you for your replys. Suppose to rain here tomorrow, now I got a project.
__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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