SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-25-24, 03:50 PM   #7
Tabris
Electrician's Mate
 
Tabris's Avatar
 
Join Date: Jan 2020
Location: Oregon, USA
Posts: 131
Downloads: 180
Uploads: 0
Default

Quote:
Originally Posted by Plingus View Post
I was chased for 12 hours by a destroyer that had somehow caught on fire.
Burning escorts is a classic, well-known bug, alternately frustrating or hilarious depending on how immersed you are in the simulation. I've seen it in multiple mods, and it probably happens in vanilla too. I can't speak on it too authoritatively, but my understanding is that it can happen to any small ship that's damaged by heavy seas. If large enough waves swamp the ship, it takes flooding damage, which is why it generally happens to only small escorts and little steamers.

Chalk it up to the enemy's poor seamanship

There are other similar ship self-destruct issues you'll run into. Don't be too surprised if that troublesome 20k ton "Modern Passenger Liner" spontaneously scuttles itself, which can even happen in calm seas. Sometimes subchasers and armed trawlers can spectacularly blow themselves up with their own bombs, if they're trying to hit a target at a shallow depth, since their top speed is lower than that of an ocean-going escort.

Welcome to the party btw!
Tabris is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:07 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.