SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-26-23, 11:57 AM | #496 |
Gefallen Engel U-666
|
Welcome aboard!
Ajaja!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
03-03-23, 02:17 PM | #497 |
Nub
Join Date: Jan 2015
Posts: 3
Downloads: 53
Uploads: 0
|
Hi all.I would like to get some tips about target shadowing and following it by visuals and smoke.I have map ocntacts off and its annoying because i dont know what to do,usually i try to estimate the course by asking the watch officer about its range and bearing and wait a few minutes and ask again then plot the course but the course is unreliable and i cant intrecept the target
|
03-28-23, 05:27 AM | #498 |
Swabbie
Join Date: Jan 2013
Posts: 6
Downloads: 66
Uploads: 0
|
All assuming that all you can see is smoke and there's no visual of the target vessel.
It'll always be an estimation based on smoke on the horizon (meaning visual tracking) and what you are doing already is going to be the main action to get your some reference to measure against. Yep, it's not easy. Depending on weather and visual clarity, judging whether that smoke is dropping over the horizon or not is the first judgement to make. This will take some time. If you can work out that, then next will be to work on your speed matching. Using 6kn as a starting point determine if you seem to overtaking or not. Actually, it'll end being a combination of rudder changes (use the rudder interface to make direction changes) and speed changes (use the speed scale and not engine settings). If you can maintain visual on their smoke (height above the horizon), then you are shadowing ..... and then you can plan your next steps, such as planning an ambush. Under water, there are techniques to shadow also using sonar and these are more busy, takes more time to learn and really give you a sense of just how capable these navigators and boat captains were. S! Last edited by Jokerman; 03-28-23 at 07:12 AM. |
02-15-24, 07:47 PM | #499 |
Gunner
Join Date: Jan 2015
Posts: 95
Downloads: 177
Uploads: 0
|
static weather
i have been patrolling in the north Atlantic for several weeks now and the weather is not what it ought to be. from my understanding the climate is turbulent in the north Atlantic. i get 0 wind and no clouds for days at a time, this can't be realistic.
is this just the way the game is? i read Darkwraith's comment on the subject I think he said that it was just too involved to make the weather more dynamic.
__________________
nygm tonnage war v2.5 nygm3 new nygm3_6f iablshipsfornygm 3rdflotillamod nygm_hires_subs ahnenerbe |
02-18-24, 12:44 PM | #500 |
Canadian Wolf
|
Bump ^^^^
|
02-18-24, 02:55 PM | #501 |
CTD - it's not just a job
|
Uhhh... showing SH3 mods, posting in an SH5 thread... Are all the mods compatible with NYGM??
|
02-21-24, 01:39 AM | #502 | |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
|
Quote:
I can only say that all the problems with the weather change are due to the modification of the Dynamic Environment. There are too many weather configurations. The game is not adapted for this. |
|
02-21-24, 07:28 PM | #503 | |
Argentinian Skipper
|
Quote:
Many thanks and regards. Fitzcarraldo
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
|
02-21-24, 07:51 PM | #504 | |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
|
Quote:
Last edited by OLZS; 02-21-24 at 08:06 PM. |
|
02-22-24, 05:21 PM | #505 |
Argentinian Skipper
|
Many thanks!
Fitzcarraldo
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
02-24-24, 11:51 AM | #506 |
Bosun
Join Date: Feb 2024
Posts: 61
Downloads: 181
Uploads: 0
|
|
|
|