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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soaring
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What I found unbelievable when walking through the VR submarine (which is a type VII, I think), is that these had a crew of 42-46 (Wikipedia).
In that limited space...? I would freak out already on day one. And completely.
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#2 |
Cadet
![]() Join Date: Feb 2024
Posts: 2
Downloads: 3
Uploads: 0
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Hi, in single player the sub reaches 17 knots, but in multiplayer I get around 9 knots even with fuel pump running on max, max coolant, and being on the surface. Is it something missing?
And how to dive without engines running and using dive planes? All water tanks are full. And how tobsurvive depth charge attacks? Even on 100+ meters ships aim is so precise I almost always die. Should be easier to survive. Otherwise very fun game |
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#3 |
Gefallen Engel U-666
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dino_owl!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 | |
Soaring
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![]() Quote:
2. Again I never tried to dive while standing still. Will check next time. 3. That should not be, and it has not happened with that consistency to me. Maybe you manouver too noisy? I have not played this too much, however, I mainly stick to sports games in VR: racket&ball games, and golf. I have not much experience with this game.
__________________
If you feel nuts, consult an expert. |
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