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Old 10-20-23, 04:24 PM   #1
1Patriotofmany
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Found a couple issues, 1. No zoom on the attack periscope, normally the mouse wheel zooms, is there a key for zooming the periscope?


2. Sank a couple TP's and then the larger destroyer, got double and triple images watching it sink after being torpedoed.
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Old 10-20-23, 06:07 PM   #2
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Quote:
Originally Posted by 1Patriotofmany View Post
Found a couple issues, 1. No zoom on the attack periscope, normally the mouse wheel zooms, is there a key for zooming the periscope?


2. Sank a couple TP's and then the larger destroyer, got double and triple images watching it sink after being torpedoed.
that DD sinking looks a lot like the Silent Mary in Pirates of the Caribbean 5.
when she was attacking another ship, the bow would articulate up in a sort-of jawbone type of profile.
look a lot like the DD in your screen shot.


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Old 10-21-23, 09:49 AM   #3
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Mod works perfectly. I had a lot of trouble with WDAD and was unable to play it. This mod works perfectly fine
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Old 10-21-23, 11:55 AM   #4
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Quote:
Originally Posted by 1Patriotofmany View Post
Found a couple issues, 1. No zoom on the attack periscope, normally the mouse wheel zooms, is there a key for zooming the periscope?


2. Sank a couple TP's and then the larger destroyer, got double and triple images watching it sink after being torpedoed.
For #1. To do the "zoom", try the <Tab> key. There is a "SH4_Q-Ref_Card_Front.jpg" file in the root folder of the game, and that will have the key assignments on it.

For #2. Were you harbor raiding by chance? That particular phenomenon happens all of the time with the XX_HarborTraffic files in almost all mods AND stock. The problem being that they call for a new ship to spawn every 900 or more hours... The previous ship(s) do(es) not get deleted, so you end up with two, three or four or more ships all sitting in the same spot. If the wind blows any, you might end up with them "splayed" sideways and showing all of the ships. Sometimes, whether you torpedo them, or the "wind" drift does it, they might damage each other, and then catch fire, explode and sink... There have been cases of multiple "groupings" of ships in some mods, but I didn't think any of that happened in lurker's work...
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Old 10-21-23, 01:51 PM   #5
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Originally Posted by propbeanie View Post
For #1. To do the "zoom", try the <Tab> key. There is a "SH4_Q-Ref_Card_Front.jpg" file in the root folder of the game, and that will have the key assignments on it.

For #2. Were you harbor raiding by chance? That particular phenomenon happens all of the time with the XX_HarborTraffic files in almost all mods AND stock. The problem being that they call for a new ship to spawn every 900 or more hours... The previous ship(s) do(es) not get deleted, so you end up with two, three or four or more ships all sitting in the same spot. If the wind blows any, you might end up with them "splayed" sideways and showing all of the ships. Sometimes, whether you torpedo them, or the "wind" drift does it, they might damage each other, and then catch fire, explode and sink... There have been cases of multiple "groupings" of ships in some mods, but I didn't think any of that happened in lurker's work...
Thanks! No I wasn't real close to a harbor and the ship was all by it's lonesome after I sank the other two way out in the bay. I hear what you are saying, I've run into norfolk on another mod and had ships criscrossed in some mutant ship genetics LOL
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Old 10-21-23, 03:08 PM   #6
1Patriotofmany
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Okay Here's the deal, The attack periscope doesn't zoom, nor does the third person view outside the ship. But just tried the same thing in We Dive at Dawn. Same issues. Attack periscope and outside view don't zoom. Observation scope in both does zoom. Is this standard for British subs? Or just an oversight in the mods themselves?
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Old 11-11-23, 08:38 AM   #7
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Enjoining this mod a lot! Completed three patrols so far. Are the plans to create Atlantic or Pacific campaign in the future?
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Old 07-08-24, 12:37 PM   #8
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Quote:
Originally Posted by 1Patriotofmany View Post
Okay Here's the deal, The attack periscope doesn't zoom, nor does the third person view outside the ship. But just tried the same thing in We Dive at Dawn. Same issues. Attack periscope and outside view don't zoom. Observation scope in both does zoom. Is this standard for British subs? Or just an oversight in the mods themselves?
The attack scope only has one zoom:
"U class boats had an 8 in (200 mm) bifocal periscope with high/low magnification for searching and a 6 in (150 mm) low magnification periscope for attack."
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Old 03-11-25, 09:17 AM   #9
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Default How many shells do ships take before going down?

Hi,
I have been firing all day, expending all of my shells at a small Italian freighter and though it catches fire, it doesn't slow down or sink. Also the AP doesn't zoom in. So far the Modders have work to do. Otherwise I like the setting in the Mediterranean!
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Old 11-19-23, 01:16 AM   #10
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This looks really interesting and I am looking forward to trying this out. I must ask though, are there any plans to create a pacific campaign for the British boats?

(I'd also be interesting in finding a mod that looks at the Dutch boats during the Java Sea campaign.... And... You don't hear much about them, but I would expect there were also Australian submarines too..... But this is one aspect I am completely ignorant about...)
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Old 03-13-25, 08:04 PM   #11
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Download went off without a hitch, but Mod CTD's when I try to to launch SH4. Any idea's on how to fix it?
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Old 03-14-25, 12:23 PM   #12
KaleunMarco
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Quote:
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Download went off without a hitch, but Mod CTD's when I try to to launch SH4. Any idea's on how to fix it?
delete your Save Folder.
it probably has leftover files/folders from the last mod-set you were playing and they do not play well with WDAD.
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Old 03-14-25, 07:12 PM   #13
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Quote:
Originally Posted by KaleunMarco View Post
delete your Save Folder.
it probably has leftover files/folders from the last mod-set you were playing and they do not play well with WDAD.
Just tried that, Still CTD's All mods where placed in correct order too, anything else?
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Old 03-15-25, 06:26 AM   #14
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4gb patch
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Old 03-15-25, 11:14 AM   #15
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4gb patch
I've tried that, still CTDs

Last edited by Noone0; 03-15-25 at 11:24 AM.
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