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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5671 | ||
Watch
![]() Join Date: Sep 2013
Posts: 29
Downloads: 16
Uploads: 0
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And howdy to you, too! ![]() Quote:
That makes sense. I tend to do really angular search patterns, but I'll try switching to something with more 90 degree turns and see if it makes a difference. |
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#5672 |
Sea Lord
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Beanie Hi..
My wish would be to see you repair this problem of speed and consumption & battery recharging...I know Boss I'm going to make you angry ![]() ![]() ![]() ![]() Why not adopt it for yours...I guess the work is really demanding with this damn UBI game ![]() ![]() Boss other things, this problem absolutely must be resolved... the movement of the submarine... I demand RFB style ![]() I know Beanie... I'm annoying but it's for your own good... no!!! |
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#5673 |
CTD - it's not just a job
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We had previously tried to roll back to the original TMO v1.7 settings as found in the AOTD_MadMax FOTRS, but there has too much other editing done for it to be "balanced". We have also tried some RFB-like settings, and end up with the boats never stopping. It is a strange balancing act to get things to mesh together for the submarines... We've tried some other new settings, but are still testing.
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"...and bollocks to the naysayers" - Jimbuna |
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#5674 |
Watch
![]() Join Date: Sep 2013
Posts: 29
Downloads: 16
Uploads: 0
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Getting into March 1942, and I have to say the radio instructions are amazing. All the chiding reminders to dive during the day, the chaos around shifting bases in the Asiatic Fleet, and finally the transfer to COMSUBSOWEMYGODSOMANYLETTERS.
I'm also used to how bad the torpedoes are in the early war base game, but my God they're terrible with this mod in early 1942! I fired four at a freighter last night and three of them detonated prematurely. I'm also re-reading James Calvert's Silent Running, and it finally feels like I'm using the same crappy torpedoes that the Jack was using in their first patrols. Well done ![]() |
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#5675 |
Helmsman
![]() Join Date: Jan 2023
Posts: 107
Downloads: 173
Uploads: 0
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Prop, imo it doesn't need anything to be changed in a major way. I'm using the Lotzaduds sub mod. If that was ginned up about 30%, I think it would hit the nail on the head. Same with DDs. Make them about 20% more aggressive. This might be easier said than done but, for me, that would be the perfect mod.
More unasked for advice. |
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#5676 | ||
CTD - it's not just a job
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![]() The escorts are different, in that there are fewer early, and they are not as skilled as later, usually. Their frequency of occurrence increases, as does their skill level, and they get better equipment, from about mid-1943, until you get toward later war, and they start decreasing in number, skill and equipment, other than more and more have radar and/or radar detection - plus the game "cheats" and tells the enemy where you are... Also of note in this, is that DD for the most part, are Task Force only, while the DE, Frigates and smaller vessels are the usual "escorts" for convoys, and/or HK groups. Also of note is that Japanese DD had deplorable hydrophones... ![]() That's not to say that we haven't "tweaked" settings for either of these, but "LotsaDudz" is now standard issue, with one choice below, one above... No set changes for the DD as of yet, but we might include a version of CapnScurvy's "Tokko's Revenge" for those leaning to the crazy side of detection... Finishing things falls to finding the time to do modding... that hasn't been easy lately. Real life takes priority. ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#5677 | |
Sea Lord
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![]() I suspected that it would not be easy...but know that I am ready to test..your version when it is available..THX for the details..I see that you are on deck, that's nice.. ![]() ![]() |
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#5678 |
Silent Hunter
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PB,
did i give you testing results for these two patrol missions previously? km
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5679 |
Stowaway
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Hey beanie need some help understanding WHY sometimes Loading any of my multiple Saves after starting a new patrol results in crashing to desktop!
my MODS; Generic Mod Enabler - v2.6.0.157 [C:\Games\SH$_Ulitmate v1.8\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 399_NoScrollNavMap 304_NoJapaneseAirRadar 901_Strategic_Map_Symbols SH4_original_4k_light_blue 454c_EasyAOB_InputTargetDistanceOnTBT JayMyKey 101_FotRSUv18_FixPak Jimimadrid Optics Webster's Better Air Patrols The JayMyKey is just a edited version of Commands.cfg to match my laptop keyboard! BAckground: I've been playing with this MOD ever since V1.8 released. More times than not everything works well. In this most recent "burp" I'm using a Balao, in Midway, at start of new campaign Jan 1944. I completed 3 patrols without problems. Fourth patrol to Formosa area was search and destroy completed, then new 5Day patrol to Hainan area. That also completed, no problems, then move to Convoy College, game sates Apr 17,18 another S&D. While is area SE of Formosa get radar hit TF with 3 carriers, Yamato class BB and escorts moving fast on course 280! Oh boy fantastic! After maneuvering in to attack, Apr 18 around 20:00 hrs using 6 or 7 Saves to preserve this super opportunity, I unleash a bow spread of Mark 18s, hit 2 CVs and sink 'em. So, I saved at this point, exited to Main to see my tonnage and exited the game. Came back next day to Load my last Save and "boom", CTD, and every one of the previous 10 or so Saves also CTD, except the auto one to start from Midway. |
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#5680 | ||
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#5681 | |
Silent Hunter
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perform Scurvy's Mod Soup Fix and delete the SaveFolders other than the saved games.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5682 |
Silent Hunter
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Career Start January 1943 in Brisbane driving a Gar class (follow-on to Tambor Class) boat.
All other boats "UpgradeClass" are the same as the Gar, zero. there are four conning towers available: Original - TamborConningEarlyWar Mid-42 TamborConningMedWar 1943 - TamborConningLateWar 1944 - TamborConningElite it took twelve missions to get the conning tower upgrade. mission ratings were a mix of ones and twos, with one three, just for a bit of excellence. upgrade took place July 1, 1944 after mission number twelve and we received the TamborConningElite kit. We took almost no damage for the first several missions and then took damage the last two. on number eight or nine, we took significant equipment damage and some hull damage, and on twelve we took equipment damage again but no hull damage. when we reached port, we received the upgrade.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5683 | |
Stowaway
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How do I get it to you? Never done this before! Yes I tried loading each of the many saves since the auto save leaving Midway but all CTD. |
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#5684 |
Helmsman
![]() Join Date: Jan 2023
Posts: 107
Downloads: 173
Uploads: 0
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"The LotsaDudz is the stronger of the duds mods, with Stock being rather weak, FOTRS being stronger, the MoreDudz more so, topped by Lotsa. As it stands, between the beginning and to June 1943, the Mark14 has a 99% failure rate"
Prop, not to beat a dead horse (I have nothing against them) but my last patrol--new career--Dec. 41 to Jan., 42, using LotsaDudz, I had a 100% detonation rate. I sank the entire IJN navy (it seemed)--35,000 tons. I'm watching Woldpack345's excellent FotRS Let's Play and he's using LotsaDudz. Same deal. He even commented that LotsaDudz "Didn't seem to be doing much." People are loving that Let's Play, btw. Read the comments. I'm posting this because FotRS is THE Go-To mod, imo. It has it all. It's just this one issue. Is it my load order maybe? I have- FotRSU Moredifficultai LotsaDudz Fleetboat Interior That's all I can think of. Just trying to help with the update. |
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#5685 |
CTD - it's not just a job
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If you can, you could do a free account on Google Drive, or MediaFire, or DropBox, etc., and then PM me a link.
__________________
"...and bollocks to the naysayers" - Jimbuna |
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