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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
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IIRC correctly, in WWII : any merchant ship in an allied convoy was a legitimate target, even if wearing neutral marks or flag... At least, it was the case in most situations.
So, you just have to force the game to give you as many renown points for neutral ships as it gives you for enemy ships SilentHunterIII > data > Cfg > Basic.cfg : under [RENOWN], change NEUTRAL=-1 to NEUTRAL=1 It's better to change this file after you have returned to base and made a savegame here. |
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Tags |
log, negative, neutral, renown |
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