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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sea Lord
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![]() I suspected that you didn't have the time...take the necessary time..No rush!!!..I thought you were using another version of sh4 game..lol..Now I agree that it it is not easy to carry out this work...in addition it represents a phenomenal amount of time between the construction of the model, the tests etc..you have all my encouragement for this work because I would like it to work...so much the difficulty is to raise this which makes the game much better..!!! I searched... I don't understand...?? I fire a torpedo... after a few meters... I have CTD immediately... this happens in the missions.. the naval school. campaign finally everywhere. I tried to replace with RFB torpedoes..it still doesn't work... "fresh install" backup remove etc..nothing to do..I tried the FOTRS one..nothing to do it's beyond me ..really I don't understand I'm sure the solution is very simple...what's under my nose but I can't see it...I'm thinking of the wake of the torpedo...maybe??? My dear BH has soon...once again there is no hurry Kind regards Kal Maximus U669 ![]() |
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#2 |
Nub
![]() Join Date: Sep 2014
Posts: 3
Downloads: 38
Uploads: 0
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Hello,
I have just downloaded TMO Overhauled and the Patch 01 for TMO, the two ship packs and the EAX mod from the TMO patch and activated the mods as specified in the manual. I am using: Windows 11 Intel i5 CPU 32GB RAM NVidia GTX 1660Ti Graphics card My game on version 1.5 (SH4 with UBoat Missions via Steam) is installed in: E:\SteamLibrary\steamapps\common\Silent Hunters wolves of the pacific I have no MultiSH4 installed. -> Do I need that mandatory? I have no 4 GB Patch installed. -> Do I need that with Win 11? For activation order of mods, JSGME says the following: Generic Mod Enabler - v2.6.0.157 [E:\SteamLibrary\steamapps\common\Silent Hunters wolves of the pacific\MODS] Trigger Maru Overhaul 2.5 UpdateBH V2.0 Nav Map Make-Over TMO Update 2.0 NMMO Patch TMO Update V2.0 TMO Update BH V2.0 PATCH 01 AlliedShipsTMO ShipsforTMO EAX_Clang_Splash Now I encounter at least two problems, maybe someone can already point me to what is wrong using my description: 1. When starting a career on 8. December 1941 in Pearl Harbor (in port), as soon as the game loads and I enter either the periscope or the bridge, I get a CTD. When starting in June 1941, in PH docked to a tender then I can enter the bridge or periscope and do not get a CTD. When starting in Asiatic Fleet on 8. December 1941, I also get no CTD. What could be the cause of this? 2. When wanting to test the torpedos, the I think torpedo fire control interface (that window that pulls in from the lower right side) is blank white. Also when going into F1 help menu I see the font but the rest is all white. Are there some textures from mods missing that aren't mentioned anywhere? When I get the CTD (so for example starting in Pearl Harbor on 8. December 1941 and going to bridge or periscope) and afterwards look into Windows Events display, I see that sh4.exe caused a ntdll.dll error. Does anybody know what causes this? Thanks in advance if someone can help me as I really want to get back into SH4 again and want to use the TMO features. |
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#3 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#4 | |
Seaman
![]() Join Date: May 2020
Posts: 35
Downloads: 131
Uploads: 0
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#5 | |
A-ganger
![]() Join Date: Sep 2024
Posts: 76
Downloads: 130
Uploads: 0
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I came across this comment, tried it, and I am no longer getting a CTD during that torpedo attack tutorial in the fleet school!!! Seems the realistic sound travel needs to be activated in the game’s sound options! |
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#6 | |
Navy Seal
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Interesting. I always heard it would slow things down, cause CTD. Hmm. Glad that appears to have solved it for you. |
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#7 | |
Navy Seal
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I believe you are on to something. I just tried the cruiser training mission with realistic sound travel on, no CTD when fired torpedoes or on impact Same exact setup, but without the sound setting, CTD after launch hmm. |
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#8 |
Engineer
![]() Join Date: Mar 2007
Location: UK
Posts: 219
Downloads: 308
Uploads: 0
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Submarine school torpedo tutorial works ok for me with no CTD. Just ran it 4 times to be sure it wasn't a fluke
__________________
"Huntin', hidin' & killin' since Silent Service '83" Click here to view my MS Flight Simulator X, Silent Hunter, Space Shuttle Mission Simulator, X Plane 11 & Train Simulator 2020 screenshots!! http://www.flickr.com/photos/adrians69/ |
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#9 | |
A-ganger
![]() Join Date: Sep 2024
Posts: 76
Downloads: 130
Uploads: 0
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I’ve run it a few times with no more CTD with that enabled. Makes sense with the built in EAX sound mod. |
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#10 |
Navy Seal
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#11 |
Engineer
![]() Join Date: Mar 2007
Location: UK
Posts: 219
Downloads: 308
Uploads: 0
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Yes, I always have that enabled
__________________
"Huntin', hidin' & killin' since Silent Service '83" Click here to view my MS Flight Simulator X, Silent Hunter, Space Shuttle Mission Simulator, X Plane 11 & Train Simulator 2020 screenshots!! http://www.flickr.com/photos/adrians69/ |
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