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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#706 |
Swabbie
![]() Join Date: Aug 2021
Posts: 6
Downloads: 120
Uploads: 0
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pls, help. The left side is ok but the right side doesn't get a shadow. Is it really like this?
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#707 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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Hi,i guess it depends on the solstice, if I'm not mistaken!
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#708 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,522
Downloads: 110
Uploads: 0
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#709 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,488
Downloads: 882
Uploads: 0
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#710 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,522
Downloads: 110
Uploads: 0
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As you wish!
![]() Generic Mod Enabler - v2.5.0.150 [C:\Jogos\SilentHunterIII\MODS] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default) SH-5 Water for SH-3 Bigger Sun v2 GWX - Captain America's Officer Icons GWX - Enhanced Damage Effects GWX - No Medals on Crew Conus' Historically Accurate U-boat Emblems 1.2 Lutzow's Officers - SET6 LifeBoats&Debris_v4 BritishAsdicMkIFinal GWX_DFa-Flag&Pens_2010 FM30_UpDown_GWX__ Torpedo damage Final ver2.0 Wooden_Lifeboats_Mod_1.1 DasBootSehrohr Real Depth Charge Q Ship mod GWX3.0 OLC's Modified Searchlight Beams for GWX3 TDW's Ship Plane Fire Damage_v1.4 Foam TKSS18 German U-Boats Compilation German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) FixAllSubGWX Evan82's Uniforms II Sh3_volumetric_clouds&fog_V2.2 Charts addon 1.4 NYGM_IABLnew Optional - Charts Addon 1.4 GWX_MFM ships WAC5.0 Full_Interior German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) Sensors Fix Supplement to V16B1 (JSGME) Stiebler4B_Addon_for_V16B1 ARB WideGui 1920x1080 ARB WideGui 1920x1080 v0.3.1 ARB WideGui 1920x1080 English & Deutsch Fix for the Recon Book ARB WideGui 1920x1080 O2-Gauges v2 TychoSh3Patch_v3 Bordinstrumente_patch_2.3 Bordinstrumente_patch_2.2_Ahnenerbe U-Boat VIIB (Turm 1 Late) |
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#711 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,488
Downloads: 882
Uploads: 0
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U-Boat VIIB (Turm 1 Late)
not compatible with German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) ![]()
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![]() ![]() Last edited by Anvar1061; 05-07-22 at 12:30 PM. |
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#712 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,522
Downloads: 110
Uploads: 0
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I see, but is there a way to have the late turm of type VIIb with wise models?
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#713 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,488
Downloads: 882
Uploads: 0
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Need basic skills as a Silent 3ditor.
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#714 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,522
Downloads: 110
Uploads: 0
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![]() ![]() I can't even remember how I did some merge/editing last time. Well, my type VIIB will have a nice new black camouflage painted deck! ![]() Thank you Anvar for the replies! ![]() |
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#715 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,488
Downloads: 882
Uploads: 0
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Delete German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
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#716 |
Electrician's Mate
![]() Join Date: Jan 2020
Location: Oregon, USA
Posts: 131
Downloads: 180
Uploads: 0
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Hello all, I am also getting the problem where the boat will not surface in a reasonable amount of time. I am mainly a Type XXI player but I have also tested the issue on the Type VII and it is consistent. On the XXI it is even worse, as Emergency Surface does not fix the issue typically. The boat only counts as "surfaced" after slowly climbing its way to 7m, regardless of what the cfg file has the boat's "surfaced depth" set to. I also tried editing the boat's draught in the .dat file, that didn't help either. This is quite the confounding problem - I can find nothing in the GUC mod files that would influence when the watch crew go on deck. Can anything be done?
Edit: did more testing and verified that the problem is 100% in one of the files in the Submarine/NSS[...] folder for each specific boat, as I dumped that directory by itself into my build of the game and the problem was present. Of course now I'm considering trying a full reinstall, but...you know how it is. My modlist is so long, many of which are heavily customized. Before doing that I'd like to wait and see if someone reports back how they fixed it. I use GWX for context. Thanks in advance guys. Last edited by Tabris; 06-10-23 at 02:59 PM. |
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#717 |
Nub
![]() Join Date: Sep 2020
Posts: 4
Downloads: 241
Uploads: 0
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the part 2 file is giving me a flag.dat error while i'm extracting it, any fix to this? thanks
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#718 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,488
Downloads: 882
Uploads: 0
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Delite flag.dat
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#719 |
Seaman
![]() Join Date: Jul 2015
Posts: 34
Downloads: 22
Uploads: 0
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#720 | |
Seaman
![]() Join Date: Jul 2015
Posts: 34
Downloads: 22
Uploads: 0
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