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Old 05-30-23, 09:06 PM   #30
Mister_M
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Join Date: Feb 2021
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Quote:
Originally Posted by JapLance View Post
I've done it for SH4 with the ships in the MFM, removing the gun platforms from the main ship 3D models and adding them in a library. That library object takes the texture from the main ship hull, so it fits with the rest of the ship.

So there's a big chance that if it works in SH4, it can be done in SH3.
Here an interesting remark:

Quote:
Originally Posted by the_frog View Post
The models of the large weapons have been incorporated into the *.dat files.

Actually, some weapons of the original SH3 models used the textures of the ships (by refering to the "normal" / "complete" textures). With most "normal" textures being changed for multi texture use, this didn't work anymore and caused CTDs. The respective guns were then re-mapped to use the turele.tga.
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