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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
![]() Join Date: Apr 2005
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By the way - ATI 9600 has hardly any power draw. Try loading in safe mode (Hit F8 on startup) to see if you get a clear pic then. If so, you know its a driver issue. That is assuming you can see your system post correctly. Issues that I have seen where there is lack of power involve very long boot times - like 5 to 10 minutes to boot as XP recovers from error after error. Not saying that it's the same across the board since lack of power has weird results like you describe, just that I haven't see a situation like yours. Only time I have seen a situation like you describe, though not as bad, is with a dying vid card that was fried (probably bad RAM on the vid card) from static electricity. -S |
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#2 |
Rear Admiral
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Hahaha! It looks like someone else is having the same circuit breaker problems as I had with my power hungry computer!
http://www.tomshardware.com/2006/07/...ion/page2.html -S |
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#3 |
Soaring
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To be honest, I more and more feel that in the future I want a small notebook only, since I play less and lesser flight sims and hardware demanding stuff, but stick to Steel Beasts and some strategy things of archaic age and spartanic hardware demands anyway, and only want Word, Chess, a bit of digital picture processing (camera) and internet. From system to system i found it harder to keep myself informed about what to buy, and compatabilities, and standards. The chase is no longer worth it for me, I think.
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If you feel nuts, consult an expert. |
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#4 | |
Rear Admiral
![]() Join Date: Apr 2005
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I got sick of my ATI 9800 AIW on a XP3200, and my ATI gave me problems, so I spent a boatload upgrading it. Now I have an uber system and nothing to play on it. I am rather disappointed. Oblivion was the only game that was decent lately and the only thing that wouyld use the hardware.. THe only new game out that might be entertaining is Prey, but that is just a Doom 3 engine and I can make that engine fly. Dunno. UPgrading now is not a major need for most people with what is available on the shelf right now, or even in the near future. The best way to descibe it - I am bored with gaming in general right now. So I feel probably the same way. -S PS. ALl my new system is good for with now is turning my hot summer room into an even hoter one with all the power is sucks in. |
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#5 |
Soaring
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The magic is gone. We're getting older, computer games are nothing new anymore, we do not get surprised by new worlds anymore - they are standard, they are routine. There may be a future to live, but the magic is gone and it ain't gonna come back.
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If you feel nuts, consult an expert. |
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#6 |
Rear Admiral
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Intell charges too much as it is already. They'll want an arm, a leg, and your next unborn kin for that chip. I'll stick with AMD. Comperable, or even better performance, at a reasonable price.
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#7 | |
Rear Admiral
![]() Join Date: Apr 2005
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#8 | |
Rear Admiral
![]() Join Date: Apr 2005
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As you might guess, I don't watch many movies anymore either. -S PS. SOmething new and revolutionary will eventually come down the pike and you will want to play it. Only problem is, it will be a long wait. |
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#9 | |
Medic
![]() Join Date: Nov 2002
Location: Sydney
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#10 | |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
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![]() All told it will take about 700 or 800 quid to upgrade - which is what my 'old' computer cost about 3 years ago. NINJA EDIT: what the hell happened to my font?!
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when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() Last edited by jumpy; 07-28-06 at 06:20 AM. |
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#11 | |
Ace of the Deep
![]() Join Date: Mar 2006
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1. New games require so much code that much of it is recycled from other previous titles, giving most games a similar look & feel to many other games; 2. The market has changed. The major market for PC games used to be the 20+ enthusiast/game crowd, now the market is much bigger and many titles simply pander to the lowest common denominator for the largest masse appeal possible; 3. Related to #2 is the growing share of the console market and desire to port PC titles to the machines, meaning they have to conform to their limitations and appeal to the same audience; 4. The technology has gotten so good that games are getting increasingly realistic, and there is more and more demand for 'realism', but often it seems this translates into superficial eye candy at the expense of actually making the game 'fun' or interesting, let alone novel or unique; 5. All of the above explains why there are dozens and dozens of RTS clones and 3-D shooters, which require only improvements to existing code/graphics, and pander to the widest possible audience so game makers get the maximum return on minimum risk. Doing something different, novel, is risky and potentially much less profitable.
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What can you do against the lunatic who is more intelligent than yourself, who gives your arguments a fair hearing and then simply persists in his lunacy? -- George Orwell |
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