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Old 01-22-23, 01:58 PM   #1
ElCid97
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Just a question: Is the high resolution a requirement or is it just a recomendation since that's the resolution it was designed in?

The highest resolution I have is 1600 x 900, not 1920 x 1080. Is this like the newer SH3 mods which REQUIRE you to have the resolution (hence the fact I can't use them)?

I'm able to run KSD2: Aces at 1600 x 900 without any issues and was woindering about the DW mod to compare the two and see which one I like better. I wouldn't mind doing another fresh install of SH4 for DW, but I'd rather not go through all the time and effort if it turns out I can't use DW in the end.

That being said, is a comparison between the two much like Pepsi and Coca Cola: matter of taste? Or are there actually some things that are better in one but not so much in the other. I ask because I really like the "readback" of the telegraph orders in DW that I've seen in videos, but haven't run into in KSD2:Aces. Same for the map - it seems FAR better in the DW videos I've seen.

Same goes for the periscope depth thing. In KSD2: Aces it seems the boat wants to breach before going back down to periscope depth. I noticed in some videos the way to stop that is to go to general quarters / action stations, but was wondering if that was an issue in DW as well.

Still working on the US side of the house, but would like to dip my feet into the other side as well. I did enjoy LSH3-V2015, just hate the fact that thing takes forever to load. SH4 is a thunderclap compared to SH3, it seems. I'd like to see what the other side was like in SH4 with the mods installed as opposed to the regular, default U-Boat career you can use.

I have SH4: Gold with the CD's still working, which I've been told is a miricle in and of itself since they're so old!

Thanks for any input!

ElCid97
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Old 01-22-23, 02:50 PM   #2
KaleunMarco
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Quote:
Originally Posted by ElCid97 View Post
Just a question: Is the high resolution a requirement or is it just a recomendation since that's the resolution it was designed in?

The highest resolution I have is 1600 x 900, not 1920 x 1080. Is this like the newer SH3 mods which REQUIRE you to have the resolution (hence the fact I can't use them)?

I'm able to run KSD2: Aces at 1600 x 900 without any issues and was woindering about the DW mod to compare the two and see which one I like better. I wouldn't mind doing another fresh install of SH4 for DW, but I'd rather not go through all the time and effort if it turns out I can't use DW in the end.

That being said, is a comparison between the two much like Pepsi and Coca Cola: matter of taste? Or are there actually some things that are better in one but not so much in the other. I ask because I really like the "readback" of the telegraph orders in DW that I've seen in videos, but haven't run into in KSD2:Aces. Same for the map - it seems FAR better in the DW videos I've seen.

Same goes for the periscope depth thing. In KSD2: Aces it seems the boat wants to breach before going back down to periscope depth. I noticed in some videos the way to stop that is to go to general quarters / action stations, but was wondering if that was an issue in DW as well.

Still working on the US side of the house, but would like to dip my feet into the other side as well. I did enjoy LSH3-V2015, just hate the fact that thing takes forever to load. SH4 is a thunderclap compared to SH3, it seems. I'd like to see what the other side was like in SH4 with the mods installed as opposed to the regular, default U-Boat career you can use.

I have SH4: Gold with the CD's still working, which I've been told is a miricle in and of itself since they're so old!

Thanks for any input!

ElCid97
all of the mod-related-resolution items, such as the home base screen, crew screen, menu, medals, etc are built for 1920 x 1080.
you can probably play at 16x9 as 1920 x 1080 is 16x9. things might look a bit distorted...and then again, they may not.
the best you can do is try it.

btw, Dark Waters takes a few more seconds than the Pacific mega-mods to load -up because it loads all of the Pacific files AND Atlantic files, Caribbean files, Gulf of Mexico files, Black Sea files, Med Files, Arctic files, Baltic files, Indian Ocean files, well, you get the picture.
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Old 01-22-23, 04:07 PM   #3
ElCid97
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Quote:
Originally Posted by KaleunMarco View Post
all of the mod-related-resolution items, such as the home base screen, crew screen, menu, medals, etc are built for 1920 x 1080.
you can probably play at 16x9 as 1920 x 1080 is 16x9. things might look a bit distorted...and then again, they may not.
the best you can do is try it.

btw, Dark Waters takes a few more seconds than the Pacific mega-mods to load -up because it loads all of the Pacific files AND Atlantic files, Caribbean files, Gulf of Mexico files, Black Sea files, Med Files, Arctic files, Baltic files, Indian Ocean files, well, you get the picture.
Thanks!

I haven't had any issues with the other stuff for SH4, so it shouldn't be an issue as long as we don't have any Win-10 reuirements since I'm still on Win-7.

ElCid97
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Old 01-28-23, 04:48 PM   #4
pauluss67
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Default problem with OM dark waters

hello everyone I have an annoying problem with this mod ..... I do not understand why sometimes while I'm playing the game crashes and returns to the desktop ... can anyone help me solve it?
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Old 01-28-23, 05:10 PM   #5
KaleunMarco
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Quote:
Originally Posted by pauluss67 View Post
hello everyone I have an annoying problem with this mod ..... I do not understand why sometimes while I'm playing the game crashes and returns to the desktop ... can anyone help me solve it?
couple of standard questions:

in which folder is the game installed?
are you running with a 4 gig memory enabler such as Large Address Aware?
lastly, please post your JSGME mod list.

thanks.
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Old 03-01-23, 12:53 AM   #6
Rigel44
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Default Boat Emblems

Excuse me if this has been asked and answered before - I tried a search in this forum and came up with lots of hits but none of them related to my question.

When in port I have tried to add boat emblems to my boat prior to a new mission. Once I got this to work and got Olympic circles on my IIB U-23 boat but when I have tried to add the boat emblems to U-38, U-47 or U-99 I get nothing. What am I doing wrong?

Thanks for any help anyone can offer.

BTW - nice job in the game of simulating the torpedo problems the Germans had. I have experienced a big run of duds when using impact and if I switch to magnetic exploders I have gotten several premature explosions half way to the target. I can only image how frustrating this was for commanders and crews of the boats for real.
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Old 03-01-23, 12:19 PM   #7
KaleunMarco
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Quote:
Originally Posted by Rigel44 View Post
Excuse me if this has been asked and answered before - I tried a search in this forum and came up with lots of hits but none of them related to my question.

When in port I have tried to add boat emblems to my boat prior to a new mission. Once I got this to work and got Olympic circles on my IIB U-23 boat but when I have tried to add the boat emblems to U-38, U-47 or U-99 I get nothing. What am I doing wrong?

Thanks for any help anyone can offer.

BTW - nice job in the game of simulating the torpedo problems the Germans had. I have experienced a big run of duds when using impact and if I switch to magnetic exploders I have gotten several premature explosions half way to the target. I can only image how frustrating this was for commanders and crews of the boats for real.
all of the boat emblems that were part of the last official release of DW (v6) should have graphics files that should appear on the Turm(s).

so, after further review, you are doing nothing wrong.

i am not sure why you are experiencing blank emblems. you should be seeing these.
  • u38-cupid sitting on a torpedo
  • u47-snorting bull
  • u99-horseshoe

can you reply with your JSGME config?

thanks.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
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LAA enabled
Dell XPS with 32 GB Ram running Win10

Last edited by KaleunMarco; 03-02-23 at 12:48 PM.
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Old 03-04-23, 12:28 AM   #8
KaleunMarco
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Quote:
Originally Posted by Rigel44 View Post
Excuse me if this has been asked and answered before - I tried a search in this forum and came up with lots of hits but none of them related to my question.

When in port I have tried to add boat emblems to my boat prior to a new mission. Once I got this to work and got Olympic circles on my IIB U-23 boat but when I have tried to add the boat emblems to U-38, U-47 or U-99 I get nothing. What am I doing wrong?

Thanks for any help anyone can offer.

BTW - nice job in the game of simulating the torpedo problems the Germans had. I have experienced a big run of duds when using impact and if I switch to magnetic exploders I have gotten several premature explosions half way to the target. I can only image how frustrating this was for commanders and crews of the boats for real.
after further review, it is normal for you not be able to add U38, U47, or U99 emblems to a Type IIB...because those Uboat numbers are for other boat-types. U38 is a Type 9, U47 is a Type 7B and U99 is a also a 7B. you have to be driving the proper boat to see and use specific hull number graphics.
Here, like so, your three examples display just fine, when used with the boats that match the hull numbers:


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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
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