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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 776
Downloads: 19
Uploads: 0
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Thanks mate!
It makes me very happy to hear that others are interested in this project! I've been working on the airplane AI and doing torpedo attacks. This is after all one of the real battleship killers of the wwii. But the AI ships can also fight back now! Here you can follow a few Swordfish planes doing their thing, and doing it well. As you can see the Swordfish/torpedo models are still unfinished or placeholders... Cheers!
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![]() My WIP Battleship simulator on Subsim: Battleship Command: Scharnhorst Discord channel for Battleship Command: https://discord.gg/8HzdGeDcpM |
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#2 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 776
Downloads: 19
Uploads: 0
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Hey!
I've taken a break from coding AI and instead been giving the terrain generator some love. First I've switched to a mercator projection, which do make the sizes of the contries in the north bigger than those near the equator. But the landmasses look less stretched than in my previous terrain data setup. After some tuning of the heights I think the scale looks fairly good. The resolution of the land can be increase further with my interpolation system, but that will wait until I'll start modifying points of interest by hand and adding structures. Roughly the playable terrain covers from Svalbard in the north to the canaries in the south. From Greenland to Murmansk, west to east. Teneriffa ![]() Kaafjord whit Tirpitz in the photo. ![]() Gibraltal, looking south. ![]() A certain volcano in Italy. ![]() Nida, Lithuania. ![]()
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![]() My WIP Battleship simulator on Subsim: Battleship Command: Scharnhorst Discord channel for Battleship Command: https://discord.gg/8HzdGeDcpM |
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#3 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 776
Downloads: 19
Uploads: 0
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Hey!
Look! I finally took the time to record some gameplay. Enjoy!
__________________
![]() My WIP Battleship simulator on Subsim: Battleship Command: Scharnhorst Discord channel for Battleship Command: https://discord.gg/8HzdGeDcpM |
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#4 |
Born to Run Silent
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Excellent, front page stuff.
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SUBSIM - 26 Years on the Web |
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#5 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 776
Downloads: 19
Uploads: 0
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Thanks alot, Neal! Much appreciated!
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__________________
![]() My WIP Battleship simulator on Subsim: Battleship Command: Scharnhorst Discord channel for Battleship Command: https://discord.gg/8HzdGeDcpM |
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#6 |
Sonar Guy
![]() Join Date: Oct 2011
Location: Arkansas, USA
Posts: 376
Downloads: 65
Uploads: 0
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Excellent video. It's looking great! This one is definite for me when it's released!
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#7 |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
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This looks really good
![]() And you picked the german ship as well, few things beat a good old fashioned "underdog" setting. |
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#8 |
Planesman
![]() Join Date: Sep 2016
Location: Melbourne, Australia
Posts: 188
Downloads: 142
Uploads: 0
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its all looking good! i need to get back on to supportign the patreon when i doing a bit better financially
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#9 |
Planesman
![]() Join Date: Sep 2016
Location: Melbourne, Australia
Posts: 188
Downloads: 142
Uploads: 0
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i just saw the controversy with unity - that they want to start charging developers per every install of games with unity engine - seems ridiculous as an idea and would make indie game dev with unity impossible - you might want to keep you old engine there as a back up if unity actually goes down this path
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#10 |
Grey Wolf
![]() Join Date: Aug 2007
Location: Sweden
Posts: 776
Downloads: 19
Uploads: 0
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Hey Mitch!
I hope all is well! Yeah, this new Unity pricing plan looks crazy. Luckily so far it won't affect me, since i would have to sell atleast 200.000 copies the first year. Which I guess is rather optimistic for such a niche game. And when I would reach 200.000 installs, I would have to still be earning $200.000 the last 12 months for it to take affect. So, I am not worried, but I do feel that it's a brutal change for those that it does affect...
__________________
![]() My WIP Battleship simulator on Subsim: Battleship Command: Scharnhorst Discord channel for Battleship Command: https://discord.gg/8HzdGeDcpM |
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