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Old 01-20-23, 04:34 PM   #1
bracer
Grey Wolf
 
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Thanks mate!
It makes me very happy to hear that others are interested in this project!


I've been working on the airplane AI and doing torpedo attacks. This is after all one of the real battleship killers of the wwii. But the AI ships can also fight back now!
Here you can follow a few Swordfish planes doing their thing, and doing it well.
As you can see the Swordfish/torpedo models are still unfinished or placeholders...
Cheers!


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Old 01-26-23, 06:34 PM   #2
bracer
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Hey!

I've taken a break from coding AI and instead been giving the terrain generator some love.
First I've switched to a mercator projection, which do make the sizes of the contries in the north bigger than those near the equator.
But the landmasses look less stretched than in my previous terrain data setup. After some tuning of the heights I think the scale looks fairly good.
The resolution of the land can be increase further with my interpolation system, but that will wait until I'll start modifying points of interest by hand and adding structures.
Roughly the playable terrain covers from Svalbard in the north to the canaries in the south. From Greenland to Murmansk, west to east.


Teneriffa



Kaafjord whit Tirpitz in the photo.



Gibraltal, looking south.



A certain volcano in Italy.




Nida, Lithuania.
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Old 03-17-23, 07:53 AM   #3
bracer
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Hey!
Look! I finally took the time to record some gameplay.
Enjoy!

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Old 03-17-23, 08:21 AM   #4
Onkel Neal
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Excellent, front page stuff.
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Old 03-17-23, 08:24 AM   #5
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Thanks alot, Neal! Much appreciated!
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Old 03-17-23, 11:50 AM   #6
Oubaas
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Excellent video. It's looking great! This one is definite for me when it's released!

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Old 03-17-23, 12:29 PM   #7
Kipparikalle
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This looks really good
And you picked the german ship as well, few things beat a good old fashioned "underdog" setting.
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Old 09-11-23, 02:25 AM   #8
agathosdaimon
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its all looking good! i need to get back on to supportign the patreon when i doing a bit better financially
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Old 09-16-23, 02:53 AM   #9
agathosdaimon
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i just saw the controversy with unity - that they want to start charging developers per every install of games with unity engine - seems ridiculous as an idea and would make indie game dev with unity impossible - you might want to keep you old engine there as a back up if unity actually goes down this path
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Old 09-16-23, 03:53 PM   #10
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Hey Mitch!
I hope all is well!
Yeah, this new Unity pricing plan looks crazy.
Luckily so far it won't affect me, since i would have to sell atleast 200.000 copies the first year. Which I guess is rather optimistic for such a niche game.
And when I would reach 200.000 installs, I would have to still be earning $200.000 the last 12 months for it to take affect.
So, I am not worried, but I do feel that it's a brutal change for those that it does affect...
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