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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Captain
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Cheers, I should add:
9. Hedgehogs 10. 1st person view Flooding inside U-boat 11. Ability for convoy commander to set sequence of attacks by surface craft on u-boats, so that a player is notified of when it's "his turn" to attack, applying to AI crewed escorts, as well as player controlled ones. 12. star-shells 13. In some games shallower water depth than max crush depth. U-boat can determine with depth-finder 14. Introduction of weapons and equipment, eg different torpedoes, Albericht, Hedgehogs, radar, naxos etc with dates of introduction for both escorts and u-boats. Game's starting player sets date, starting player may be an escort player or a U-boat commander. |
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