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Old 12-30-22, 05:50 PM   #1
BrendaEM
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I think doing monthly release is a good way to retain players. I realize that you have been working on interconnected things, but it seems that it has been several months since a beta release.

Graphically, the game is looking great, but to have the best impact, it would be beneficial to release the game when the general game engine tech is still modern.

I am not sure why the team is so small. Perhaps the expected game interest ended up being lower than hoped. Did they started running a business like a hobby, albeit a very dedicated one, with low expectations?

"Keep the Hooks Filled"
--Slogan stamped on Stanley Works employees' pencils.
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Old 12-31-22, 09:49 AM   #2
Fidd
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I think the very best sims are written by small teams, as they have the dedication to do so - and often the historical knowledge. Frankly it's astonishing what they have achieved. I do however, feel very strongly that the PVP escorts should have been a higher priority than the extra compartments in the U boats was. That said, I understand the lure of using skills you've mastered to produce extra content, rather than having to find new skills to deal with wholly new problems. The problem is, this "easy" content production is not a recipe for the long term.
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Old 12-31-22, 12:25 PM   #3
BrendaEM
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Quote:
Originally Posted by Fidd View Post
...I think the very best sims are written by small teams, as they have the dedication to do so...
You certainly are entitled to your interesting opinion.

When I worked for a AAA gaming company, I often worked weekends. During a crunch-mode, I even slept at on a couch near my office because I didn't feel safe to drive home. We were working at least 16 hours a day, all of us.

The gaming industry is full of crunch-mode stories. Because someone's health was involved, there is one I will not repeat.

https://en.wikipedia.org/wiki/Crunch_(video_games)
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Old 01-01-23, 03:03 AM   #4
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I fear you misunderstand me, I was not meaning in terms of effort, or hours expended, but in terms of knowledge of the subject, and desire for historic fidelity.
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Old 02-09-23, 08:26 PM   #5
BrendaEM
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If there were monthly/bimonthly updates to Wolfpack, they would keep their base growing.
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