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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 | |
Silent Hunter
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there is a fix, of sorts, if you are intrepidacious, and you know how to use JSGME for mod-sets. you can create a personal mod folder under the JSGME MODS folder for Zones.cfg. Find the entries for rudders and prop shafts and change the parameter of CanBeDestroyed from Yes to No. keep in mind that any piece of equipment can be damaged and not destroyed but will still take weeks of time to be repaired. you can also change the HitPoints value to something a bit higher than what it is. HitPoints is the parameter of damage for each piece of defined equipment...and crew. yes, each crewman has a HitPoint parm. whatever you decide, good luck! ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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