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Old 07-22-06, 12:48 PM   #1
Teho
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Quote:
Originally Posted by Rilder
Yea it deffinatly shouldnt take 7 torpedos a ton of deck gun shells and an inevitable ramming to take down a ship like that, though i have noticed that ships seem to get tougher as the war goes on, its like in 1939 they go down with 1 torp then later on they seem to need 3+ torps to meet the sea
I met that particular ship in 1939, and btw, it does not matter anyhoo.
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Old 07-22-06, 01:48 PM   #2
Teho
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Ok, here you can see the problem. No white blur alongside my sub, and the wake blur is very narrow.


Last edited by Teho; 07-22-06 at 01:51 PM.
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Old 07-22-06, 02:20 PM   #3
catar M
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Have same problem .Before I installed GW mod most of the time two torps per medium merchant was plenty.Now like today put 6 in small tanker and the bastard wouldn't go down after 4 hours.I had to finish him off with deck gun.I was really pissed off
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Old 07-22-06, 03:54 PM   #4
NeonSamurai
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Well i would suggest learning how to best sink ships.

In Grey Wolves the ships dont sink by destroying the ship's hitpoints, rather they sink by flooding. So to sink a ship you want to cause as much flooding as you can, good targets are under the stack of the ship (the engine room), fuel bunkers, and cargo holds. Also hitting the engine room first will usualy stop the ship (it will drift to a stop which can take several hundred meters to a km or 2).

Also with cannon shells, you need to shoot the ship below the waterline or the shells wont have much effect. You will know if your doing it right, if you see the shell splash into the water, then explode (if they dont explode the shell missed).
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Old 07-22-06, 04:58 PM   #5
stabiz
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Yeah, and you can also order your men to aim for the waterline if you have an officer on the bridge. (I find flaking rather boring, unless there are som pt boats in the area)
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Old 07-22-06, 10:48 PM   #6
Teho
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Ok, but does anybody know why i get that stupid mini-wake/blur, as shown in the pic above?
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Old 07-23-06, 01:26 AM   #7
NeonSamurai
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Seems typical to me, ww2 subs dont exactly have a huge wake as they are fairly hydrodynamic on the surface, small, and narrow.

However you could try other wake mods (its just a graphics replacement so not a problem) if you realy dont like it, or make your own too
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