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#1 | |
Grey Wolf
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Download was successful. Thank you, I love your work ! ![]() |
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#2 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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![]() ![]() https://www.subsim.com/radioroom/sho...ostcount=16647 https://www.subsim.com/radioroom/sho...ostcount=16708 ![]() ![]() ![]()
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#3 |
Admiral
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Hi texelbo!
Extremely well done, as expected ![]() Just a question, in my installation i've problems with materials assigned to rafts who are added late in the war. Is this a mine ID related problem maybe? Best regards, Vd
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#4 | |
Mate
![]() Join Date: Sep 2010
Location: Moscow
Posts: 58
Downloads: 6
Uploads: 0
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![]() Quote:
Honesty speaking it IS last bug of model - I done everything to resolve it but without positive result. Here were two materials on node: one for raft and another for support frame. It should have worked, but it didn't. |
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#5 | |
Admiral
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I see, i've tested some "fast" solutions, but nothing seems to work. "Steel" texture still assigned to rafts' nodes, without assigned material OR with different assigned material. Really strange. Could this be related with the use of 2 different materials, maybe? In that case, raft and support frame's models could be separated into library's dat, with the boring need to use 2 nodes with a single material for every original raft into ship's dat. Well, maybe you tested this months before my idea ![]() Just trying to figure an interesting puzzle ![]() Best regards, Vd
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#6 |
Grey Wolf
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You could add the raft as a child node of the support, and place them in a Library_file.dat. Then, you only have to add placement nodes or #cfg nodes (with a reference to these nodes in ship.eqp) for each pair {support + raft} in the ship.dat.
Last edited by Mister_M; 11-03-22 at 05:57 PM. |
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#7 | |
Admiral
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![]() I never see a placement with an external texture. But "i never see" isn't equal to "it's impossible"... ![]() Best regards, Vd
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#8 |
Sonar Guy
![]() Join Date: Nov 2020
Posts: 377
Downloads: 39
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А разве это должно было сработать? По мне, так и не должно было с двумя-то материалами. Как моделька поймёт, что надо использовать две шкурки, без явного указания? Помоему никак. Почему бы не использовать папку tex? Простое и логичное решение.
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