![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Born to Run Silent
|
![]()
There's a lot of debate about this. The latest patch limits how much the subs can move submerge at high speed. They are still more maneuverable than an escort which I think makes sense.
It's nowhere near arcade. Ultimately I think they will need to have a difficulty level option: Easy, Medium, Hard because what one guy says is not challenging enough (always getting radar contact, u-boats surface too often) vanother guy says is too difficult (unrealistic u-boats).
__________________
SUBSIM - 26 Years on the Web |
![]() |
![]() |
![]() |
#2 | |
Watch
![]() Join Date: Sep 2001
Posts: 20
Downloads: 1
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#3 |
Swabbie
![]() Join Date: Sep 2002
Location: Vannes, Brittany (France)
Posts: 5
Downloads: 27
Uploads: 0
|
![]()
Im so glad to play this game. We were waiting for such a long time a sequel of the old "Destroyer Command" (2002 !)
I regret only the choice of a destroyer Fletcher over-armed and over-equiped to escort the WWII convoys rather than a Flower corvette or an old british destroyer which were more usualy on this job, so we could play the game from open wheel-house on the top of the ship. Remember (Enigma rising tide) ? But the enjoyment to see bow wave on heavy seas under sky cloudy , looking at the freighters like sheperd on his sheeps... that's great !!! ![]() Thanks a lot for the developers ! ![]() |
![]() |
![]() |
![]() |
#4 | |
Born to Run Silent
|
![]() Quote:
__________________
SUBSIM - 26 Years on the Web |
|
![]() |
![]() |
![]() |
#5 |
Swabbie
![]() Join Date: Sep 2002
Location: Vannes, Brittany (France)
Posts: 5
Downloads: 27
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#6 |
Gefallen Engel U-666
|
![]()
Akrow7!
![]() ![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
#7 |
Swabbie
![]() Join Date: Sep 2002
Location: Vannes, Brittany (France)
Posts: 5
Downloads: 27
Uploads: 0
|
![]() ![]() Because of my poor English (thanks Wikipédia !) I use to go on Subsim only for reading or downloading . During six years (2002-2008 with "www.mille-sabords.com" members we play a multiplayer chanpionship using maps and patchs (OSL, Projekt Messerwetzer...) from subsim. So i have to thank Subsim of plenty good time playng my favorite game so upgraded. ![]() https://akrow.pagesperso-orange.fr/Accueil.htm |
![]() |
![]() |
![]() |
#8 |
Captain
![]() |
![]()
Blimey. I know the Atlantic can have filthy weather and visibility, but it seems to me to be always fairly vile in game even when the skies are clear and in daylight. I may need to frig my graphics settings. I far prefer the old Silent Hunter seas....
|
![]() |
![]() |
![]() |
#9 |
Watch
![]() Join Date: Dec 2017
Posts: 24
Downloads: 27
Uploads: 0
|
![]()
I agree somewhat. Same with Wolfpack. Like with sunny, "clear" weather it still looks depressing and foggy. It's less foggy than actual foggy weather but it still isn't bright and cheery enough.
|
![]() |
![]() |
![]() |
#10 | |
Born to Run Silent
|
![]() Quote:
Thanks! I do my best, sir. ![]()
__________________
SUBSIM - 26 Years on the Web |
|
![]() |
![]() |
![]() |
|
|