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Old 09-16-22, 10:21 AM   #1
KaleunMarco
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Originally Posted by propbeanie View Post
The real KM grid was created with a Mercator map, which is what SH4's NavMap is. The game's KM grid does not have all of the idiosyncrasies that the real one does, but it is very close. As for the Lat Long coordinates in SH4, remember that they use the decimal system n the ME, and not the minutes / seconds, so if you see -153.74, you are going west from the Meridian, probably somewhere just east of Pearl Harbor (depending upon the Latitude of course), but that the .74 would equate to roughly 44 minutes, 24 seconds, or round it to 45 minutes. I have not seen too many locations off by much. Just remember that everything is "flat" Mercator, even when you are on the boat. As you say though, a KM grid that can be imported into the ME would have been a really nice touch for them to do... It might be possible to do, but I cannot wrap my brain around it just yet. Maybe someone else has some ideas??
PB (and anyone else)
is The ATO Grid represented in a dotMIS file or is it a graphic that overlays the map at game-execution time?
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Old 09-16-22, 01:03 PM   #2
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It is an overlay, defined in the files of Game /Data /Menu /KGrid folder,
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Old 09-16-22, 05:55 PM   #3
KaleunMarco
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It is an overlay, defined in the files of Game /Data /Menu /KGrid folder,
yeah, i was leaning in that direction but couldn't find it.
thanks.
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Old 09-16-22, 09:06 PM   #4
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For SH4, it should be the whole world...
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Old 09-22-22, 12:45 PM   #5
rainbowjose
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The destroyers find me, even though I'm at periscope depth and not moving. I only take out observer periscope for a short period of time. I mostly follow the hydrophone.

The mod has an option "harder escorts" and even "harder escorts v2(!!!)" - what's going on there?
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