SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-20-06, 10:57 AM   #8
NeonSamurai
Ocean Warrior
 
Join Date: Jan 2002
Location: Socialist Republic of Kanadia
Posts: 3,044
Downloads: 25
Uploads: 0


Default

Yep and realy unless you already know those mods and what they change exactly, the only way to do it is the method i posted earlier.

As for your mods, Improved Deck Compass V1.1, SH3CMDR, SH3Gen, shouldnt cause a problem (the only one that might would be sh3 commander though i dont recall what exactly it mods in the game).

These 2 will probably conflict DialsFdb2, Dials Mod V 1.2. as they likely overlap.

If i was to ever incorporate that mod into my own personalized version of GW i would probably only do a half implimentation of just the expanded dials and the ability to mouse over the standard dials to make them pop up and discard the rest. As i am happy with my current setup of the text area, dials, etc.
NeonSamurai is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.