SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-25-22, 08:03 AM   #1
Kapitän
The Old Man
 
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
Default

Quote:
Originally Posted by KaleunMarco View Post
you have it!
Okay, so in that case, since I hardly encounter any AC right now, I should increase the AC range. If yes, what would be a halfway realistic value (I have 1600km right now)?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90)
Kapitän is offline   Reply With Quote
Old 08-25-22, 09:15 AM   #2
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
Posts: 4,254
Downloads: 460
Uploads: 29


Default

Quote:
Originally Posted by Kapitän View Post
Okay, so in that case, since I hardly encounter any AC right now, I should increase the AC range. If yes, what would be a halfway realistic value (I have 1600km right now)?
alternately, you can leave the range static and vary the skill factors. that will also increase your a/c contacts.

there is at least one other factor which i cannot remember that can also increase the probably of a a/c contact. (i am not near my SH4 PC)
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 08-25-22, 09:20 AM   #3
Kapitän
The Old Man
 
Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
Default

Quote:
Originally Posted by KaleunMarco View Post
alternately, you can leave the range static and vary the skill factors. that will also increase your a/c contacts.

there is at least one other factor which i cannot remember that can also increase the probably of a a/c contact. (i am not near my SH4 PC)
If I remember correctly, the skill factor basically determines, how accurate or lethal an air attack is, once the boat has been located. Does the skill factor also increase the AC contacs? If yes, where can one adjust these?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90)
Kapitän is offline   Reply With Quote
Old 08-25-22, 11:27 AM   #4
frostedflaker
Swabbie
 
Join Date: Aug 2014
Posts: 12
Downloads: 25
Uploads: 0
Default

Imagine my surprise when, patrolling off the American coast during Drumbeat and finding an aircraft bearing down on me, the air contact turned out to be a blimp! Excellent job on the K Class Airship, very cool.

I thought it would circle and then take off but I should have known they can sit over you all day. I had to surface and shoot it with my deck (not flak!) gun. One of the most enjoyable encounters I've had playing Silent Hunter.

e: Unusual problem: I somehow managed to limp all the way back to Lorient from the eastern seaboard with a critically flooded control room, all three watches of the deck crew KIA, severe damage to nearly everything. I had to shoot it out with the RAF all the way through Biscay. Absolute white knuckle thrills.

However, I suppose because there is no hull damage, my sub was not declared a write-off! I'd really like to take this chance to move to the IXB or IXC (Aug 42), all things considered. Additionally, when I try to hire new watch officers it says my sub has too many already. There are also not enough sailors in Lorient to replace all the crews. What do you recommend doing? I am not above tinkering with a save, I just don't know how in this instance.

I've attached the save. I figure if the hull damage is above 75 they'll give me a new boat upon entering port as in stock? Otherwise, maybe if someone could show me how to edit the save so I can start at the dock with a new sub, moving over my decorated and experienced crew to the new Type IX B/C?

https://www.mediafire.com/file/06wdj...ackup.upc/file

Last edited by frostedflaker; 08-25-22 at 05:30 PM.
frostedflaker is offline   Reply With Quote
Old 08-26-22, 03:19 PM   #5
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
Posts: 4,254
Downloads: 460
Uploads: 29


Default

Quote:
Originally Posted by frostedflaker View Post
Imagine my surprise when, patrolling off the American coast during Drumbeat and finding an aircraft bearing down on me, the air contact turned out to be a blimp! Excellent job on the K Class Airship, very cool.

I thought it would circle and then take off but I should have known they can sit over you all day. I had to surface and shoot it with my deck (not flak!) gun. One of the most enjoyable encounters I've had playing Silent Hunter.

e: Unusual problem: I somehow managed to limp all the way back to Lorient from the eastern seaboard with a critically flooded control room, all three watches of the deck crew KIA, severe damage to nearly everything. I had to shoot it out with the RAF all the way through Biscay. Absolute white knuckle thrills.

However, I suppose because there is no hull damage, my sub was not declared a write-off! I'd really like to take this chance to move to the IXB or IXC (Aug 42), all things considered. Additionally, when I try to hire new watch officers it says my sub has too many already. There are also not enough sailors in Lorient to replace all the crews. What do you recommend doing? I am not above tinkering with a save, I just don't know how in this instance.

I've attached the save. I figure if the hull damage is above 75 they'll give me a new boat upon entering port as in stock? Otherwise, maybe if someone could show me how to edit the save so I can start at the dock with a new sub, moving over my decorated and experienced crew to the new Type IX B/C?

https://www.mediafire.com/file/06wdj...ackup.upc/file
let's cover the last one first.
i am not sure anyone would recommend tinkering with a mission file while you are on the missions in order to simulate hull damage and expect that SH4 would properly detect it and react the way you want it to. that is more dangerous than the Bay of Biscay. so, if you want a different sub with your same crew, it can be done. just search for that work-around in the DW thread.
it's not hard but you DO have to pay close attention to what you are doing.

now, the dearth of replacement crews.
have you tried grabbing the seamen on the leftside panel and assigning them to your crew, exiting SH4, relaunching SH4, and then returning to the crew screen? you should receive another group of potential crew.

__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 08-26-22, 03:23 PM   #6
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 10,098
Downloads: 451
Uploads: 2


Default

... and a damaged sub is repaired upon docking at your home port.
__________________

"...and bollocks to the naysayers" - Jimbuna
propbeanie is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.