SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > COLD WATERS
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-13-22, 01:28 PM   #7
Wiz33
Planesman
 
Join Date: Jun 2017
Posts: 184
Downloads: 23
Uploads: 0


Default

Quote:
Originally Posted by TORDO222 View Post
We go by parts (said Jack the Ripper...)...
1. The list of MOD characteristics is detailed in each information attached to the respective version. Not only new ships but also bug fixes or inaccuracies in sensor and weapon ranges, e.g. The changes in the engine, correspond to a modding level 3. Those who make them are unwilling to reveal their "magic potions" to the uninitiated .
2. As for the Career mode, I am personally prone to modify and play individual
missions, choosing my type of submarine (usually personal modifications
that give me approximations to ships that have served in the Navy of my
country) and choosing my opponents and the level of ferocity of their anti-
submarine tactics. I didn’t really get into following Campaigns.
3. Modifications to the HUD arrangement are available to users of the dot mod
and the instructions are in several easy to follow posts. I hope I brought
you something useful. Greetings!. Marcelo

Thanks for the help, I installed the DOTMOD and just started the 84 campaign. So far so good, a bit rusty got damaged once and missed a couple objectives. slowly getting back in the grooves.
Wiz33 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:03 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.