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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 | |
Silent Hunter
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i rarely shoot at DD's. waste of ammo. although there are some modsets where, after a successful attack, a DD will appear to leave the scene but then stop dead (or move very, very slowly) such that you may not get a detection via hydrophone. the old Enemy Below trick. when this happens, if you can detect that behaviour, and if you have a torpedo remaining and if you really want to sink a DD, you can move silently into range, rise quietly to PD, whack him with a shot. lots of conditions for that, though. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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