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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
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If you are using the mod I suggested in earlier post, you have it correct. You may have found a issue with the Shokaku? |
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#2 |
Silent Hunter
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are you thinking it's a damage model issue? would it help if i setup a situation where i take the carrier under gunfire?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#3 |
Navy Seal
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Possibly. CTD issues I had with torpedo detonations were resolved when removed the splash mod that had the "dud" splash. However, I have not torpedoed the Shokaku in V2.0.
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#4 | |
Silent Hunter
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how can i verify the links under Detonating? ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5 | |
Silent Hunter
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![]() we closed with the Shokaku to take it under fire. ![]() then they got close enough to fire back and we took some casualties. Lost a man. so i took control of the gun and shot-the-crap out of their forward weapon. ![]() ![]() then got bored and submerged. armed an aft torpedo and shot the SOB. and it hit! ![]() so i guess, i need to shoot some targets with the stern tubes and some with the bow tubes. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#6 | |
Silent Hunter
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i shuffled the test convoy and put a tanker as lead ship. fired one mk14 at the tanker from approx 1100 yds. displayed the chronometer to track the fish. when the chronometer reached approx 20 seconds before detonation, the screen froze, went blank, then CTD. the event camera was displaying the torpedo as it traveled and i could see the tanker in the background. so, the issue does not seem to be the Shokaku, any ship can be a target and the thing will fail. it can't be the torpedoes because it is failing before contact/detonation. what is effed up? ![]() ![]() ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#7 | |
Silent Hunter
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i say it is torpedo-related or torpedo-sound-related because i removed the Clang-Splash mod and then purposefully aimed for a less-than-optimal AOB hit, outside of the 75-105 degree envelope. got hits and no CTD's. i'm going to test with Mk10's then i'm going to reenable the Clang-Splash mod and test the a less-than-optimal AOB to see if sound is the issue. p.s. using the a less-than-optimal AOB, i got hits with the Mk10 with and without the Sound mod. so, it would appear that there is something amiss with an imminent torpedo hit when the AOB is nominally optimal (75-105). could this also be related to the sound of such an imminent hit?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 07-30-22 at 12:40 PM. |
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#8 | |
Navy Seal
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#9 |
Silent Hunter
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i did as you suggested but it still CTD approx 15 seconds prior to detonation.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#10 |
Mate
![]() Join Date: Feb 2018
Posts: 55
Downloads: 223
Uploads: 0
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Has anyone tried the "Rubinis 3D Clouds SH4" mod within TMO? Looks great. Downloaded it, but I dont want to screw up my current patrol by adding a mod at sea.
If you've used it, have there been any issues? |
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