![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
|
![]() Quote:
Yes, same in KSDII ...
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
|
![]() |
![]() |
![]() |
#2 |
Seaman
![]() Join Date: Aug 2018
Posts: 36
Downloads: 67
Uploads: 0
|
![]()
Yesterday I performed my best blind kill (Without TDC, without RAOBF disc and without lockage... Just with mathematics
![]() ![]() ![]() Just with this simple formula: Let x = 0.01 or 0.03. Distance from submarine to target = Mast height / Tan (vertical mark + x) @propbeanie thanks again. Now when I sink a boat, I see magnificent fireworks thanks to you ![]() ps: sorry for your compatriot, he had the misfortune to cross my path... ![]() |
![]() |
![]() |
![]() |
|
|