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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Admiral
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Ahoy, StealthRabbit... ![]() To add to what Bubblehead mentions on feedback, which is a BIG help in tracking down issues being reported on, or troubles run into in game... A few helpful hints to make that easier in doing: 1. Including the source of your copy of SH4... is it the proper version, is it installed properly... is a MAJOR BIG help. ![]() Best installation, is a complete avoidance of either of Window's... "Program files" locations. Better even still, is creating one's own folder well away from them, altogether. If your source is from Steam, there are a few handy guides in how to go about moving the 'Library' that is created in using Steam... however, there is a means & method that has worked well for Me, in working within the 'Library' set up, & would be happy to outline for you... should 1 care to ask. 2. The next useful set of info that's of help, would be... Is the issue related to a career, a Single Mission... your, deciding to look at the 'Museum', prior to starting either of those options mentioned (Career or Single Mission). Going into Museum mode, then starting off in either option... is a very BIG NO NO.... the sim/game... does NOT take well to doing so.... though, a rare few have mentioned of NOT having issues in doing this... the vast majority of the rest, have. So, best advice here... is to Avoid doing this... EVER. 3. If the issues or problems, are related to a career started... it'd be helpful... to notate what Year, you started off in... from what base your sub is headquartered... as well as what sub you're rolling out in. Equally of import, is if you made any modifications changes to that submarine's equipment, beforehand, too... as sometimes that will... bollux things up. 4. If the issue/s or problem/s, are related to a particular ship... it'd be helpful, to notate just what ship it is... if at all possible, barring that... a making note of the particular area, you encountered the occurrence of said issue/problem, is also equally helpful. 5. Lastly, but... certainly NOT least, in any means, way, shape or size... If issues pertain to the look of the mod set on startup... or in running into CTD's... or other glitches at start up... including a posting of your JSGME mod activation list, is EXTREMELY helpful... These here, are just the tip of the iceberg... to be sure... as there are other tips & workarounds, but... this will be a good starting point, for now. ![]() Heres to you, enjoying the mod set that is TMOverhauled v.5 BH v2, StealthRabbit (& others). ![]() Fair winds, smooth seas, plentiful targets &... ![]() Sink 'em all.! ![]() M. M.
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#2 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,523
Downloads: 110
Uploads: 0
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A question about the radar warning receiver in a Gato class, mid 1944.
I have the upgrade but the tower does not have a place to put that equipment. Bug (vanilla one or mod one)? and historical accurate? |
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#3 | |
Navy Seal
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If this is not showing, may be a bug but it is easy to miss, I did first time years ago when ws first added to TMO lol |
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