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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Eejit's Mate Second Class
Join Date: Jan 2021
Location: North Carolina, USA
Posts: 65
Downloads: 96
Uploads: 10
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Does anyone have an old copy of 3ds Max 7/8/9 I can use? I need it for detaching some OBJ elements.
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#2 |
GLOBAL MODDING TERRORIST
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PM sent
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#3 |
The Analyst
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You can also use Blender for editing obj files. Or works it with 3ds Max better?
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#4 | ||
Eejit's Mate Second Class
Join Date: Jan 2021
Location: North Carolina, USA
Posts: 65
Downloads: 96
Uploads: 10
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I tried blender, but it wouldn't import into Silent 3ditor correctly.
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#5 |
GLOBAL MODDING TERRORIST
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Somewhere on one of my many external SSD's I still have 3D Max 3.1!
I'm not about to dig through over 20 Terrabytes of stuff though. ![]() |
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#6 | ||
Eejit's Mate Second Class
Join Date: Jan 2021
Location: North Carolina, USA
Posts: 65
Downloads: 96
Uploads: 10
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lol
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#7 |
GLOBAL MODDING TERRORIST
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What do you know! Found it in a folder for Iso's!
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#8 | |
The Analyst
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#9 |
GLOBAL MODDING TERRORIST
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TDW's program is very finicky about how an obj file is setup for import.
There's also the problem of files screwed up from early versions of his program. ![]() Xerxes asked me about helping do a tutorial for SH4. I'm thinking a good one about how to get obj files properly ready for import with S3D would be a good one. ![]() So, Xerxes, send me the obj files you couldn't import from Blender so I can use those to do a tutorial. Improper objs are also an issue with the GR2 importer by TDW and a lot of what applies to S3D, applies to TDW's importer. |
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#10 |
CTD - it's not just a job
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The Blender proggy has settings for when a person imports obj files, and again when a person exports them. If not set correctly, they can make a seemingly good obj file impossible to work with in S3D. My COVID mush-brain cannot remember who it was that pointed me to correct settings... gap? vickers03? kapuhy? someonelse?...
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#11 |
GLOBAL MODDING TERRORIST
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Yeah. In the early days of TDW's program for SH5, his exports to obj format were whacked!
I wrote a program to sort that problem and today? I used it to correct a funky Blender obj file. It imported fine with TDW's program. https://www.mediafire.com/file/gttok...bjSort.7z/file I see more then a few people downloading this little gem of a program! ![]() Last edited by Jeff-Groves; 06-06-22 at 03:26 PM. |
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#12 |
CTD - it's not just a job
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OK, who knows how to deal with this on a Win10x64 machine with Windows Defender? I don't want to turn Defender off, but I want to allow Jeff's 7zip file through... This is like the fourth 7z archive I have run across that does this recently, and all since the last Windows "Update"... sigh
![]() There used to be a button to press to allow a file through... not anymore ![]() There is an executable file inside the archive, and Defender "sees" it as a trojan threat... ![]() |
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#13 |
GLOBAL MODDING TERRORIST
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#14 |
Sonar Guy
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When exporting the Object File from Blender you have to mark "Object Groups" on the right side.
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#15 | |
The Analyst
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Something else next the "Object Groupe" for exports or can be the exporte done with the other standard settings there: ![]() And what abaout the import settings: ![]()
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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