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Old 05-29-22, 05:56 AM   #1
pabbi
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Quote:
Originally Posted by propbeanie View Post
I'm not certain KM, but check this out:
[Rank 12]
ID=LT
Level=12
TreeType= USNavy
NameDisplayable=Lieutenant
Image=5
3DClothingIDLink= ClothingO3
XPRequirement= 8150
LevelUp= Base

MaxQualifications= 1
MaxSpecialAbilities= 1
AvailableQualifications= NULL
AvailableSpecialAbilities= Ability-Master-Engineer, Ability-Sharpshooter, Ability-Torpedo-Specialist, Ability-Torpedo-Expert, Ability-Medic, Ability-Engines-Expert, Ability-Propulsion-Specialist, Ability-Expert-Sonarman, Ability-Expert-Radarman, Ability-Watchman, Ability-Radioman, Ability-Theoretician, Ability-Active-Stalker, Ability-Active-Overcharge, Ability-Active-Riposte, Ability-Active-Bombarde, Ability-Active-Quick-Repair, Ability-Active-Quick-Escape, Ability-Active-Perfect-Pitch, Ability-Active-Medic, Ability-Active-Sensors-Alert
GetSpecialAbilityChance= 1
EfficiencyMod= 1.0
DescriptionWhenPlayerHasTheRank=The player has the
DescriptionWhenPlayerDoesntHaveTheRank=Description of the

[Rank 13]
ID=LTCDR
Level=13
TreeType= USNavy
NameDisplayable=Lieutenant Commander
Image=5
3DClothingIDLink= Clothing04
XPRequirement= 20000
LevelUp= Restricted

MaxQualifications= 1
MaxSpecialAbilities= 1
AvailableQualifications= NULL
AvailableSpecialAbilities= NULL
GetSpecialAbilityChance= 0
EfficiencyMod= 1.0
DescriptionWhenPlayerHasTheRank=The player has the Rank <b>LTCDR</b>
DescriptionWhenPlayerDoesntHaveTheRank=Description of the Rank <b>LTCDR</b>
Notice that the Lieutenant is missing some of the text... I doubt if that has anything to do with it, but the "XPRequirement= 20000" might... ?? From the looks of it, the Lieutenant rank is not meant as a player rank, since it has "LevelUp= Base". Maybe if you change that to "Restricted" and change the info text, like the other player ranks? dunno though. You would probably have to add a <LT> description to one of the text files also, for those description lines, but I cannot find a file for that. Let us know how it goes though, if you can get it to cooperate with you.



Here is the file from SH v.1.4

[Rank 12]
ID=LT
Level=12
TreeType= USNavy
NameDisplayable=Lieutenant
Image=5
3DClothingIDLink= ClothingOfficers
XPRequirement= 8150
LevelUp= Free
MaxQualifications= 1
MaxLocalAbilities= 1
MaxGlobalAbilities= 1
AvailableQualifications= NULL
AvailableLocalAbilities= NULL
AvailableGlobalAbilities= GAbilMoraleBooster1, GAbilMoraleBooster2
GetLocalAbliltityChance= 0
GetGlobalAbliltityChance= 0.35
EfficiencyMod= 1.0

[Rank 13]
ID=LTCDR
Level=13
TreeType= USNavy
NameDisplayable=Lieutenant Commander
Image=5
3DClothingIDLink= ClothingOfficers
XPRequirement= 20000
LevelUp= Restricted
MaxQualifications= 1
MaxLocalAbilities= 1
MaxGlobalAbilities= 1
AvailableQualifications= NULL
AvailableLocalAbilities= NULL
AvailableGlobalAbilities= NULL
GetLocalAbliltityChance= 0
GetGlobalAbliltityChance= 0
EfficiencyMod= 1.0

[Rank 14]
ID=CDR
Level=14
TreeType= USNavy
NameDisplayable=Commander
Image=5
3DClothingIDLink= ClothingOfficers
XPRequirement= 25000
LevelUp= Restricted
MaxQualifications= 1
MaxLocalAbilities= 1
MaxGlobalAbilities= 1
AvailableQualifications= NULL
AvailableLocalAbilities= NULL
AvailableGlobalAbilities= NULL
GetLocalAbliltityChance= 0
GetGlobalAbliltityChance= 0
EfficiencyMod= 1.0


Maybe it is the same i do not know, but it look's a lot different
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Old 05-29-22, 03:05 PM   #2
KaleunMarco
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Quote:
Originally Posted by pabbi View Post
Here is the file from SH v.1.4


Maybe it is the same i do not know, but it look's a lot different
thanks for your comments and you are right, it is different.

Within the 1.5 UBM SH4, on the US-side, a user-player begins as a LtCdr and has the capability of two promotions. on the German-side, there are five or six ranks that a user-player may acquire.

so, my thought was that if i change my starting rank to LT (and a couple of other parameters) i could maybe extend the range of ranks to four.

however, after playing a while with that rank and having over a dozen successful missions, my rank is still LT. that behaviour leads me to believe that user-player promotions seem to be hard-coded by UBI.

all of the ranks are properly defined but Ubi's design for a US commanding officer do not have the wherewithal to advance a user-player from LT to LtCdr.


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Old 05-29-22, 09:31 PM   #3
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Quote:
Originally Posted by KaleunMarco View Post
thanks for your comments and you are right, it is different.

Within the 1.5 UBM SH4, on the US-side, a user-player begins as a LtCdr and has the capability of two promotions. on the German-side, there are five or six ranks that a user-player may acquire.

so, my thought was that if i change my starting rank to LT (and a couple of other parameters) i could maybe extend the range of ranks to four.

however, after playing a while with that rank and having over a dozen successful missions, my rank is still LT. that behaviour leads me to believe that user-player promotions seem to be hard-coded by UBI.

all of the ranks are properly defined but Ubi's design for a US commanding officer do not have the wherewithal to advance a user-player from LT to LtCdr.



Yeah. I was fiddling with ranks.upc earlier, and they go all the way to flag ranks, but they're not used. Perhaps it was a planned feature?
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