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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CTD - it's not just a job
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That is what my old 5:4 Viewsonic LCD displays used. That does put the gauges right in your way. Someone has a mod for smaller gauges, but I am not certain if it would function in KSDII, since you are messing with the menu_1024_768.ini file, which is a minefield of troubles awaiting anyone who dares change the file...
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"...and bollocks to the naysayers" - Jimbuna |
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#2 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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That's the one thing, I always wanted to stay away from for as long as possible. So, does KSDII then actually work with wide screen monitors, or does it also require some kind of special adjustments to make it work?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#3 | |
Admiral
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It helps... certainly... if you have a wide screen monitor... (or like Me, a Emerson 50" flat (wide) screen TV... with capability, to have inputs for say... it being used as a computer monitor... ![]() ![]() definitely not necessary, to play KSD II: Ace, though. Is just a matter of going into the options menu in the main menu... opening up the graphics section there... & selecting your native screen rez... click on accepting that change & done. As propbeanie said before... If you have a... s. o. (significant other) then conversing with them, about looking at upgrading to a better monitor, might be something good to see about doing. Just something to consider, in the meantime... ![]() ![]() M. M.
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#4 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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Thanks to you both! Yes, I actually do have a 1920x1080 (21.5'') 16:9 (1.77) monitor. Hooked it up and adjusted the Graphic Settings of the game, also, ticked the Vertical Sync box => works like a charm. The screen size is a bit small for my taste and has a little pink dot right in the center of it (probably, a small glitch in the TFT) but other than that, looks fine. Also, the gauges are in the correct place now. Still have some visible stair-stepping but will deal with that over time. Thanks again!
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#5 |
CTD - it's not just a job
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You'll not eliminate the AA stair-stepping from the SH4 game, only minimize it. That Fifi link in the graphics thread is about the best anti-aliazing solution, but it is only a 4x platform, so it is still rather pronounced, no matter what you do. Some fellows use auxilary graphics apps that ride between the game and the display, and they can help even more, but most of those just bump-up the color depth, like an old movie film. I have a 27" 1920x1080 display, and for my eyes, is a really nice happy medium for these older eyes...
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"...and bollocks to the naysayers" - Jimbuna |
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#6 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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Thanks! Yes, it seems fine to me for now ... will leave it alone most likely. ![]()
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#7 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Okay, I applied the same graphic card settings that I use for Sh3 ... looks much better, also, almost no more AA-stair-stepping ... let's see how it will work from here on out ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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