SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-10-22, 03:35 PM   #1
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Quote:
Originally Posted by JapLance View Post
Currently I had it added to the Sea folder and Class=110, and it seems to work. My original intention was creating a land fortification, but the island the fort was based on doesn't exist in SH4 world, so it sinks to the bottom if added that way.
Why don't you extend the 3D model under water so that it rests on the sea bottom?
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 05-10-22, 05:46 PM   #2
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,765
Downloads: 442
Uploads: 2


Default

I had made one out of "dock" parts from the HarborKit dat file, and they sat fine in the water, but I did not have the "cut-outs" for the side guns and was stuck there. I would also be willing to help out with this. I also used the same "tower" from the Library... lol, as well as a couple of buildings from the HarborKit. Yours looks WAY better than mine... lol - but if no one knew what it looked like, they'd never know the difference. Now you have ruined that... - but "yes", count me in too, if you need anything!
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is online   Reply With Quote
Old 05-10-22, 06:10 PM   #3
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,328
Downloads: 130
Uploads: 0


Default

Waiting for a download link.

__________________
I don't do Stupid. So don't ask.
Jeff-Groves is offline   Reply With Quote
Old 05-11-22, 12:49 AM   #4
JapLance
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Hi guys

Quote:
Originally Posted by Jeff-Groves View Post
The terrain can be raised under it to stop the sinking.
Would be glad to give you a hand.
Thanks, but I don't think it's necessary to make it that complex. This is just eye-candy stuff, and as long as it stays above the water I'm happy with it. But make whatever you feel like with it .


Quote:
Originally Posted by Hitman View Post
Why don't you extend the 3D model under water so that it rests on the sea bottom?
I built it with an "underwater hull" as if it was a proper ship, so it wasn't floating on the surface with no foundations. I could make it more irregular to mimic a proper island, but it would increase the number of polygons for very little gain.



Quote:
Originally Posted by Bubblehead1980 View Post
Very nice!. SH 4 is such a need of a modder able to build such things.
Oh, it's a very simple 3D model. I'm sure many people in this community could do something similar. I made a search before starting the project, but couldn't find anything other than USS Drum so I decided to try it.

Quote:
Originally Posted by propbeanie View Post
I had made one out of "dock" parts from the HarborKit dat file, and they sat fine in the water, but I did not have the "cut-outs" for the side guns and was stuck there. I would also be willing to help out with this. I also used the same "tower" from the Library... lol, as well as a couple of buildings from the HarborKit. Yours looks WAY better than mine... lol - but if no one knew what it looked like, they'd never know the difference. Now you have ruined that... - but "yes", count me in too, if you need anything!


Quote:
Originally Posted by Jeff-Groves View Post
Waiting for a download link.

Still need to model and add the crane, re-texture the underwater parts and find out what should I do to fix the weird look in the textures, but if you want a test version with the current files:

https://mega.nz/file/58I33DYZ#b-xeMT...Q5PNo-o96q7GJA

I've tested it under the stock game, and also with GFO mod.

Last edited by JapLance; 05-11-22 at 01:01 AM.
  Reply With Quote
Old 05-11-22, 03:54 AM   #5
astvitaliy1982
Lieutenant
 
Join Date: Jun 2019
Posts: 257
Downloads: 550
Uploads: 0
Default Astvitaliy 1982

Hello) I read your post and I want to help you a little.
I redid the square E120N015



Now there is a piece of land (+4m above sea level) for placing Fort Drum on it.
And added Caballo Island (maximum height +116m)

Download:

https://drive.google.com/file/d/16F_...ew?usp=sharing

astvitaliy1982 is offline   Reply With Quote
Old 05-11-22, 05:47 AM   #6
JapLance
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by astvitaliy1982 View Post
Hello) I read your post and I want to help you a little.
I redid the square E120N015



Now there is a piece of land (+4m above sea level) for placing Fort Drum on it.
And added Caballo Island (maximum height +116m)

Download:

https://drive.google.com/file/d/16F_...ew?usp=sharing

Excellent. Thank you very much. I'll try to install it and see how it works.
  Reply With Quote
Old 05-11-22, 07:26 AM   #7
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,328
Downloads: 130
Uploads: 0


Default

Files Downloaded.


Will check the texture issue and correct.
__________________
I don't do Stupid. So don't ask.
Jeff-Groves is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.