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Old 02-13-22, 11:11 AM   #1
Jeff-Groves
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Now. WAY BACK when.......

I was working on an AI Sub that would actually dive.
Never figured out a Good way to implement it and it did have issues I stopped looking at. BUT! I learned a lot of stuff from that!

Here's an old reference to that from Kpt. Lehamnn!

"Until very recently, no AI submarine can dive from the surface in SH3.

GWX Dev Team member 'Privateer' was the first to discover how to make them dive. However, once submerged other problems remain for these diving AI subs. Until these issues are fixed, there will be no diving AI subs released by the GWX dev team."


Since the Sub was mostly a visual 3D object with zones and such?
A Ship would attack it and drop DC's.

Thing is the CONTROLLING factor was 200 meters in the sky!


Ships did not fire at that! But did DC runs!
I may someday rebuild that AI-Diving Sub knowing what I know now.
Create new and special Zones for it, adjust the geometry used to control dives, and link somethings differently.
So it is possible to FAKE things if one just works the problem and not allow the problem to work them.

Last edited by Jeff-Groves; 02-13-22 at 11:36 AM.
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Old 02-13-22, 11:54 AM   #2
John Pancoast
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Quote:
Originally Posted by Jeff-Groves View Post
Now. WAY BACK when.......

I was working on an AI Sub that would actually dive.
Never figured out a Good way to implement it and it did have issues I stopped looking at. BUT! I learned a lot of stuff from that!

Here's an old reference to that from Kpt. Lehamnn!

"Until very recently, no AI submarine can dive from the surface in SH3.

GWX Dev Team member 'Privateer' was the first to discover how to make them dive. However, once submerged other problems remain for these diving AI subs. Until these issues are fixed, there will be no diving AI subs released by the GWX dev team."


Since the Sub was mostly a visual 3D object with zones and such?
A Ship would attack it and drop DC's.

Thing is the CONTROLLING factor was 200 meters in the sky!


Ships did not fire at that! But did DC runs!
I may someday rebuild that AI-Diving Sub knowing what I know now.
Create new and special Zones for it, adjust the geometry used to control dives, and link somethings differently.
So it is possible to FAKE things if one just works the problem and not allow the problem to work them.

! That sounds great Jeff !


"So it is possible to FAKE things if one just works the problem and not allow the problem to work them."


Exactly ! What an outstanding comment ! I don't care if an escort is nuclear powered with cruise missles as long as it ACTS like a ww2 escort to the player.
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Old 02-13-22, 11:59 AM   #3
Jeff-Groves
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There is a TON of controllers one can use to do things in SH3/4/5!
You just have to think about how they work, how to combine them to get what you want, and experiment!

Rubini did that and We got spray from Subs in SH3 without the controller used in SH4!
Also the Survivors Mods!
And the Air Raid sirens stuff in GWX! That takes and fakes shells,guns and search lights!

It took a single comment between GWX Devs about Air Raid Sirens to get me to develop the way to implement them.
Took me just a couple days if I remember correctly.
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Old 02-13-22, 12:21 PM   #4
John Pancoast
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Quote:
Originally Posted by Jeff-Groves View Post
There is a TON of controllers one can use to do things in SH3/4/5!
You just have to think about how they work, how to combine them to get what you want, and experiment!

Rubini did that and We got spray from Subs in SH3 without the controller used in SH4!
Also the Survivors Mods!
And the Air Raid sirens stuff in GWX! That takes and fakes shells,guns and search lights!

It took a single comment between GWX Devs about Air Raid Sirens to get me to develop the way to implement them.
Took me just a couple days if I remember correctly.

Right, I've seen the controllers list in S3D. Been looking at how other mods and the game itself use them and trying to learn from that.

Interesting stuff !
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Old 02-23-22, 06:24 PM   #5
Anvart
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Quote:
Originally Posted by Jeff-Groves View Post
...
I was working on an AI Sub that would actually dive.
...
Here's an old reference to that from Kpt. Lehamnn!
"Until very recently, no AI submarine can dive from the surface in SH3.
..."
I can't remember AI Submarines in the game Silent Hunter III... They were never in this game.
Those units that the modders made, calling them AI Submarines, have nothing to do with submarines ... since they have a base controller cmdr_AIShip and therefore this "AI Submarines" behave like an AIShip.
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Last edited by Anvart; 03-10-22 at 05:24 PM.
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