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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
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![]() Join Date: Jun 2006
Location: In the rowdy part of Copenhagen
Posts: 22
Downloads: 0
Uploads: 0
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When I resurfaced into the Subsim world and found my SH3 game on the shelf, I started looking for mods.
The first one I downloaded was NYGM, since it seemed to have everything I wanted. I never made it past my first patrol in 1939. Not only did escorts have the Jedi sense of SH2, they also refused to give up the chase even when they had spent every depth charge in the arsenal. In the end I gave up. Then I downloaded GW 1.1a, and I haven't looked back since. it's exactly the right combination of difficulty, realism and pure fun that I was looking for. Of course I did not write this to bash the excellent work done with NYGM. I am just describing my personal experience. rgds/EoE |
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