SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-11-22, 03:41 PM   #1
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
Default

Fix GWR SH3 22 v3
Fixed AI U-boats Type XB & XIV.

Fixed KM Admiral Hipper
Thanks to VonDos for the help and the work done.
__________________

Last edited by Anvar1061; 02-22-22 at 09:49 AM.
Anvar1061 is offline   Reply With Quote
Old 02-17-22, 01:03 PM   #2
divemonkie
Medic
 
Join Date: Aug 2018
Posts: 166
Downloads: 1031
Uploads: 0


Default

Anvar, great mod, loaded with no problems and no CTD to date.
I do have one small issue. I like using Magui being the easiest to read TDC and course but I have no steady meter for getting range on target.


anyway Thanks for all the hard work and I especially like the full screen map in Magui!...
divemonkie is offline   Reply With Quote
Old 02-17-22, 04:13 PM   #3
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
Default

Quote:
Originally Posted by divemonkie View Post
but I have no steady meter for getting range on target.
I didn't quite understand what it was about.
Realism- and Gameplay-related hardcode fixes for SH3.EXE
2. Inaccurate range-estimations
Inaccurate range estimations for WatchOfficer (->Nearest visual contact) and WeaponsOfficer (-> Solution to target). No gods-eye firing solutions anymore. Before this mod: "Range: 8932m, Herr Kaleun". Now: "Range: 9000m, Herr Kaleun".
__________________
Anvar1061 is offline   Reply With Quote
Old 02-17-22, 06:38 PM   #4
divemonkie
Medic
 
Join Date: Aug 2018
Posts: 166
Downloads: 1031
Uploads: 0


Default

[QUOTE=Anvar1061;2793844]I didn't quite understand what it was about.
Realism- and Gameplay-related hardcode fixes for SH3.EXE
2. Inaccurate range-estimations
Inaccurate range estimations for WatchOfficer (->Nearest visual contact) and WeaponsOfficer (-> Solution to target). No gods-eye firing solutions anymore. Before this mod: "Range: 8932m, Herr Kaleun". Now: "Range: 9000m, Herr Kaleun".[/QUOTE

So it's a feature to remove the steady meter completely?
I was never all that great with getting range from it before but it would get me in the ballpark. Inaccurate range is ok, as I said it only got me close before.

I'll have to learn the rings But the meter was a nice option.
Thanks for your reply. I'm gonna go sink something now

LOL!,...Sorry! was just pocking around my game setting ini and found No stabilizer view=True/false!...DOH! my bad. Magui is not broken just the operator.

Thank again

Last edited by divemonkie; 02-17-22 at 07:14 PM.
divemonkie is offline   Reply With Quote
Old 02-20-22, 11:58 AM   #5
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
Default Atmosphere v22 (16 km, 20 km)

Quote:
Originally Posted by U-73
Atmosphere 2022 version

North Atlantic:


Central Atlantic:


Mediterranean Sea:



https://www.mediafire.com/file/07xib...82022%2529.rar
__________________
Anvar1061 is offline   Reply With Quote
Old 02-21-22, 09:41 AM   #6
Darthlucky
Medic
 
Join Date: Aug 2014
Location: New Orleans, LA
Posts: 166
Downloads: 40
Uploads: 0
Default

Sorry if I missed it, but is there a possible timeframe on when the GWX 2020 mod will be ready for use? Not that I'll be able to run it anytime soon, my laptop is kaput lol
Darthlucky is offline   Reply With Quote
Old 02-21-22, 12:18 PM   #7
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
Default

Quote:
Originally Posted by Darthlucky View Post
when the GWX 2020 mod will be ready for use?
Dum spiro,spero.
__________________
Anvar1061 is offline   Reply With Quote
Old 02-21-22, 06:14 PM   #8
ridley
Helmsman
 
Join Date: Apr 2009
Posts: 108
Downloads: 31
Uploads: 0
Default

Installed following the instructions, takes ages to load, locks my computer so much I cannot type when its loading.

Once it's loaded I can select a mission and it starts to load the mission gets to 100% and just sits there, cannot type anywhere else on the PC either once its in this state.

Any ideas?
ridley is offline   Reply With Quote
Old 02-21-22, 06:30 PM   #9
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


wolf_howl15

Quote:
Originally Posted by ridley View Post
Installed following the instructions, takes ages to load, locks my computer so much I cannot type when its loading.

Once it's loaded I can select a mission and it starts to load the mission gets to 100% and just sits there, cannot type anywhere else on the PC either once its in this state.

Any ideas?


May I interject here... & say... that while loading up, much less playing... one should never attempt to do anything else, during that time.

Then, is NOT the time to... multi task... EVER.

Is bad enough, that Microsoft, flat out refuses to allow their services to be shunted so as to NOT have instances of it popping up notifications completely... & run in the background. Ok, some things... are understandable... up to a point... those that actually, 100% pertain to the computer's ability to run... aka function at all, but beyond that... uhh uhh...

Of course, there is the alternative to using a system app/program... that shuts out & down, unneeded things from doing that, but then... there is its own self, running in the background unless it is set up by them, to do what is needed to shut down things & then, shut down... itself. Haven't fully explored those apps/programs in depth to be fully cognizant of them, all... in any great detail, though... but am aware that they... exist.

As for the game/sim... Frm what I know... GWR & 1 Alex's GWX SH3 rework, & think Toyo's set up... do tend to take a bit before it loads... so.. waiting for the loading up, does call for the exercising of a major... load of, patiece.. whilst it does so.

Hope this info helps...



M. M.
__________________
Mad Mardigan is offline   Reply With Quote
Old 02-21-22, 09:00 PM   #10
ridley
Helmsman
 
Join Date: Apr 2009
Posts: 108
Downloads: 31
Uploads: 0
Default

"hope this helps"

Not really, sh3 has always multitasked well, gwx, wac et al all multitask fine.

I've always played in a window, certainly in MP with no time compression it can be the only way.

Besides, I was waiting for 10min+ for the game to start, do you really think I should wait longer?
ridley is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.