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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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Fix GWR SH3 22 v3
Fixed AI U-boats Type XB & XIV. ![]() Fixed KM Admiral Hipper Thanks to VonDos for the help and the work done. ![]()
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![]() ![]() Last edited by Anvar1061; 02-22-22 at 09:49 AM. |
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#2 |
Medic
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Anvar, great mod, loaded with no problems and no CTD to date.
I do have one small issue. I like using Magui being the easiest to read TDC and course but I have no steady meter for getting range on target. ![]() anyway Thanks for all the hard work and I especially like the full screen map in Magui!... ![]() |
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#3 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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I didn't quite understand what it was about.
Realism- and Gameplay-related hardcode fixes for SH3.EXE 2. Inaccurate range-estimations Inaccurate range estimations for WatchOfficer (->Nearest visual contact) and WeaponsOfficer (-> Solution to target). No gods-eye firing solutions anymore. Before this mod: "Range: 8932m, Herr Kaleun". Now: "Range: 9000m, Herr Kaleun".
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#4 |
Medic
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[QUOTE=Anvar1061;2793844]I didn't quite understand what it was about.
Realism- and Gameplay-related hardcode fixes for SH3.EXE 2. Inaccurate range-estimations Inaccurate range estimations for WatchOfficer (->Nearest visual contact) and WeaponsOfficer (-> Solution to target). No gods-eye firing solutions anymore. Before this mod: "Range: 8932m, Herr Kaleun". Now: "Range: 9000m, Herr Kaleun".[/QUOTE So it's a feature to remove the steady meter completely? I was never all that great with getting range from it before but it would get me in the ballpark. Inaccurate range is ok, as I said it only got me close before. I'll have to learn the rings ![]() Thanks for your reply. I'm gonna go sink something now ![]() LOL!,...Sorry! was just pocking around my game setting ini and found No stabilizer view=True/false!...DOH! my bad. Magui is not broken just the operator. Thank again Last edited by divemonkie; 02-17-22 at 07:14 PM. |
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#5 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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![]() Quote:
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#6 |
Medic
![]() Join Date: Aug 2014
Location: New Orleans, LA
Posts: 166
Downloads: 40
Uploads: 0
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Sorry if I missed it, but is there a possible timeframe on when the GWX 2020 mod will be ready for use? Not that I'll be able to run it anytime soon, my laptop is kaput lol
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#7 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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Dum spiro,spero.
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#8 |
Helmsman
![]() Join Date: Apr 2009
Posts: 108
Downloads: 31
Uploads: 0
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Installed following the instructions, takes ages to load, locks my computer so much I cannot type when its loading.
Once it's loaded I can select a mission and it starts to load the mission gets to 100% and just sits there, cannot type anywhere else on the PC either once its in this state. Any ideas? |
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#9 | |
Admiral
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![]() Quote:
![]() ![]() ![]() May I interject here... & say... that while loading up, much less playing... one should never attempt to do anything else, during that time. Then, is NOT the time to... multi task... EVER. ![]() Is bad enough, that Microsoft, flat out refuses to allow their services to be shunted so as to NOT have instances of it popping up notifications completely... & run in the background. Ok, some things... are understandable... up to a point... those that actually, 100% pertain to the computer's ability to run... aka function at all, but beyond that... uhh uhh... ![]() Of course, there is the alternative to using a system app/program... that shuts out & down, unneeded things from doing that, but then... there is its own self, running in the background unless it is set up by them, to do what is needed to shut down things & then, shut down... itself. Haven't fully explored those apps/programs in depth to be fully cognizant of them, all... in any great detail, though... but am aware that they... exist. As for the game/sim... Frm what I know... GWR & 1 Alex's GWX SH3 rework, & think Toyo's set up... do tend to take a bit before it loads... so.. waiting for the loading up, does call for the exercising of a major... load of, patiece.. whilst it does so. ![]() Hope this info helps... ![]() ![]() ![]() ![]() M. M.
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#10 |
Helmsman
![]() Join Date: Apr 2009
Posts: 108
Downloads: 31
Uploads: 0
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"hope this helps"
Not really, sh3 has always multitasked well, gwx, wac et al all multitask fine. I've always played in a window, certainly in MP with no time compression it can be the only way. Besides, I was waiting for 10min+ for the game to start, do you really think I should wait longer? |
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