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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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1. Is there a mod that gives clean optics to the periscope view? There are smears and sometimes, especially when it's dark, it's hard to tell if it's a smear, smoke on the horizon, or a dirty computer screen.
2. Is there any way to turn off notifications when leaving port? All the sound and "ship spotted" reports make leaving to go on patrol longer than it needs to be. I already turn off the radar but I can't find a way to turn off the hydrophone station. Using FOTRSU 1.7. Thank you. |
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#2 | |
Silent Hunter
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__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#3 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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Thanks. So you're saying remove the watch and the crew in the control room. Did I understand you correctly?
Any mods for clean optics? |
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#4 | |
Silent Hunter
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Sonar and Radar are in the Conning Tower or Sensor Room Or Attack Center. it depends on what mod-set you are playing. this example is from FOTRSU. ![]() i found it easier to move the departure location away from the port. another technique i have used is to clear out the US Harbor Traffic file. that kind of activity does nothing for me as i really do not pay attention to it. as for your second question, i know of no mods to clear the scopes.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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#6 |
Silent Hunter
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if you need the original file, revert back to the copy you just made.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#7 |
Samurai Navy
![]() Join Date: Jul 2017
Posts: 576
Downloads: 117
Uploads: 0
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That would be another good feature, a command to ignore friendly contacts as a key.
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#8 |
Run silent, run deep
Join Date: Jun 2016
Posts: 225
Downloads: 59
Uploads: 0
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#9 | |
Admiral
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so, while it is time consuming & tedious... it is... realistic. That's just My own standard view point on it... just to be clear. I play with as near as realistic as is possible, given that it is a sim... & short of time jumping back to them... days... is, as close as 1 is going to be able to get, to experiencing that. ![]() ![]() M. M.
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#10 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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I find it annoying because it doesn't add anything of value to the gameplay. Sure sailing out of port or returning to your berth might be fun the first few times but after that it becomes a tedious chore for me.
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#11 | |
Silent Hunter
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__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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