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Old 02-03-22, 03:07 AM   #1
Anvart
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wolf_howl15

Quote:
Originally Posted by Jeff-Groves View Post
...
Are you able to help with some Scripts for 010?
Hi, Jeff.
I think, I can't help you for various reasons.
1. In January my computer broke... video card and SSD with OS. Right now I'm using the graphical processor built into the CP (~1.3 GB memory, it's very little). Now I installed OS (Windows 10) on the old SSD. Also I have to reinstall all my programs (there are quite a few), activate and configure them. This work will take a very long time.
2. The last script I wrote was, IIRC, in 2012 but now all my knowledge have effaced from my memory. And... I haven't 010Editor already ~ five years.
Sorry...
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Last edited by Anvart; 02-07-22 at 02:11 AM.
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Old 02-03-22, 11:58 AM   #2
Jeff-Groves
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Quote:
Originally Posted by Anvart View Post
Hi, Jeff.
I think, I can't help you for various reasons.
1. In January my computer broke... video card and SSD with OS. Right now I'm using the graphical processor built into the CP (~1.5 GB memory, it's very little). Now I installed OS (Windows 10) on the old HD. Also I have to reinstall all my programs (there are quite a few), activate and configure them. This work will take a very long time.
2. The last script I wrote was, IIRC, in 2012 but now all my knowledge have effaced from my memory. And... I haven't 010Editor already ~ five years.
Sorry...
Not a problem My Friend.
I did manage to get SweetScape to fix a bug I found recently.
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Old 02-08-22, 06:23 PM   #3
Mister_M
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How could the enemy not spot it ? ...



Yes I agree that the effect is way too big, but that's a first try...
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Old 02-08-22, 06:59 PM   #4
Jeff-Groves
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Long ago GWX considered an effect for dropped sonar/dye marker buoys.
It was never finished nor included because it just wasn't practical back then.
I could think of ways to try getting a response for oil slicks but I highly doubt the out come would work very well.
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Old 02-09-22, 02:25 PM   #5
Anvart
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wolf_howl15

Oil stains on the water appear with certain damages of the submarine and are a pure visual effect. The game does not have a mechanism that reads oil stains as a unmasking factor for detecting a submarine... enemy ships and aircrafts do not respond to this factor.
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Old 02-09-22, 02:34 PM   #6
John Pancoast
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Quote:
Originally Posted by Anvart View Post
Oil stains on the water appear with certain damages of the submarine and are a pure visual effect. The game does not have a mechanism that reads oil stains as a unmasking factor for detecting a submarine... enemy ships and aircrafts do not respond to this factor.

Right, that is what would be nice to change if possible; so that enemy ships/aircraft did respond to the factor either visually, aurally, or both.
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Old 02-13-22, 08:05 AM   #7
Anvart
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wolf_howl15

You understood what I wrote?
Game hasn't mechanism... therefore, hasn't code that can be modified.
Our famous respected modders have modified the existing code.
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