![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
|
![]()
No. No point.
|
![]() |
![]() |
![]() |
#2 |
Swabbie
![]() Join Date: Jan 2002
Posts: 6
Downloads: 1
Uploads: 0
|
![]()
Does the sabotage and malfunction mod have to be turned ON if you are running 2.6? I was thinking about installing it tonight, but I don't want to install the sabotage and malfunction mod. Can it be disabled?
|
![]() |
![]() |
![]() |
#3 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]() Quote:
2. Open Windows Explorer and navigate to the folder where you installed SH3Cmdr 3. Click on the Cfg sub-folder 4. Delete (or rename) the seven "Randomised events_19**.cfg" files 5. Backup "Randomised events.cfg" (optional, but recommended) 5. Open "Randomised events.cfg" 6. Find the lines beginning Code:
;----------------------------------------------------------------------------------MALFUNCTION SETTINGS [Mal0:data\Library\GUNS_SUB.sim] 7. Save and close "Randomised events.cfg" Malfunctions/effect of sabotages gone! |
|
![]() |
![]() |
![]() |
#4 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
|
![]()
No I don't think it makes a difference in the game.
|
![]() |
![]() |
![]() |
#5 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
It's funny how different people see the sim. Some see it as a "Game". I like to view it as a U-Boat Simulation. It may not matter in "game sense", but real U-Boats did practice Crash Dives, Weapons Drills, and So on. A U-Boat had to do a Trim Dive Everyday! So to immulate reality I do all of those. Otto Kretschmer's procedure was to do dive everyday for two hours before dawn. It gave the crew a break, trimmed the boat, and let them search for sound contacts. I do the samething and it has actually paid off in finding single merchants. (I dont use single merchant map contacts) I guess it depends on how much you like to reenact historical situations, or just pop in a "Game".l |
|
![]() |
![]() |
#6 |
Rear Admiral
![]() |
![]()
Not much of a point really. Boat behaves the same regardless, exception being bad weaither. Only reason for drills is when your first learning the game, or checking out a new adjustment/tweak/mod to see what you can and can't do. Once you learn the constants, the only variable is you.
|
![]() |
![]() |
![]() |
#7 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
|
![]()
In WaW since i started running SH3 2.6 i use drills to test if anything is wrong with the boat. i.e stuck dive planes, broken rudders (slow turn rate), battery leaks (fast depleting batteries), slower dive times, etc.. It adds a lot of realism.
|
![]() |
![]() |
![]() |
#8 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
It seems we have two factions of players: Those who like Historical Realism vs Those Who Just want to Play a Game. |
|
![]() |
![]() |
#9 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
|
![]()
Rehersals, rehersals and when they are good at it reherse them again!
![]() |
![]() |
![]() |
![]() |
#10 |
XO
![]() Join Date: Jul 2002
Location: Florida
Posts: 400
Downloads: 126
Uploads: 0
|
![]()
I just got SHIII installed on my new computer. Of course as soon as I hit open water I did a crash dive. Boy did I uncover an embarassment. I forgot to change the language settings and the whole crew was yelling in english. I was so ashamed I wanted to turn around and head for the barn. :rotfl:
|
![]() |
![]() |
![]() |
|
|