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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
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True. Of course there wouldn't even have to be a special effect; just some action making the escorts detection ability increased, get their attention, etc. I.e, along the lines of Stiebler's excellent FIDO mod. Purely functional, works great. Also, historically an oil leak in itself was usually not enough for a confirmed kill to be credited. It had to be accompanied by other proof, ie., crushing/explosion sounds picked up, visual explosion signs (underwater explosions were seen by escort crews), debris/remains at the surface, etc.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 | |
Admiral
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Could not that, spillage aspect or part of that mod, from that be repurposed... to work in conjunction along with the messaging, of fuel leakage from damaged tanks for the sub. As for a means or method of a Destroyer or an escort vessel, being alerted to that... & tracking the subsequent signs... have to admit to, drawing a blank on. Of course, I admit freely, am not well versed in all the ins & outs of things that make the game tick. Been lurking about, following the replies & seeing what's been said... brought that particular to mind... & got Me thinking on it. If it works & is doable, so much the better... if it's not... then... ehh... chalk it up to, a nice idea... ![]() ![]() M. M.
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Last edited by Mad Mardigan; 01-29-22 at 01:18 PM. |
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#3 |
Ocean Warrior
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Yes, GWX has an oil leak on the surface from sinking ships at times.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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