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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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When you sink a ship (you get the message 'She´s going down' or 'Enemy unit destroyed'), the tonnage of the ship is recorded.
After the patrol, you get renown based on how much tonnage you have sunk. Hope this answered your question. ![]() PS. Welcome to SubSim! |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Sometimes the bigger ships sit on the harbour floor and are not always classed as sunk
Had a Nelson Battleship in Loch Ewe I put 5 torps into but still didnt get the kill as it was still "alive" just sat on the floor ![]() |
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#3 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
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Thanks a lot for all the replies. I really appreciate it
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#4 |
Stowaway
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For those ships sitting in harbours, try to aim at critical zones, like below turrets (warships) or bellow stacks (mercs). Same goes for ships en route.
Enjoy |
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#5 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Gave it 2 more in different areas but nothing Really needed to hit a magazine or fuel tank but in 18mtr of water and being divebombed and hunted for by about 4 destroyers it was a bit difficult:rotfl: |
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#6 | |
Sparky
![]() Join Date: Mar 2006
Location: UK
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#7 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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#8 |
Swabbie
![]() Join Date: Jan 2002
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I have noticed with the GW mod that it takes A LOT more torps to sink ships. I have tried contact detonation, magnetic with a 2 M setting under the keel etc etc etc.
It gets a little frustrating because I have to put 4 torps into a light cruiser. I had to put 9 into a nelson battleship. I can usually only sink maybe one or two ships before heading back to port. Last edited by AlphaInfinity; 07-12-06 at 01:02 PM. |
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#9 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Yes it is harder in GW to sink ships
The GW ships contain the NYGM 1 damage model which means the ship will sink by flooding instead of always exploding The trick is to put your torps in different areas of the ship so more compartments flood leading to sinking Ships will also take longer to sink so you will have to use judgement and wait before firing another fish Same with the deckgun - aim for different compartments below the waterline |
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#10 |
Swabbie
![]() Join Date: Jan 2002
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I am assuming that I need to turn on manual targeting to target individual portions of a ship?
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